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input.go
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input.go
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package chromedp
import (
"context"
"github.com/chromedp/cdproto/cdp"
"github.com/chromedp/cdproto/dom"
"github.com/chromedp/cdproto/input"
"github.com/medwing/chromedp/kb"
)
// MouseAction are mouse input event actions
type MouseAction Action
// MouseEvent is a mouse event action to dispatch the specified mouse event
// type at coordinates x, y.
func MouseEvent(typ input.MouseType, x, y float64, opts ...MouseOption) MouseAction {
p := input.DispatchMouseEvent(typ, x, y)
// apply opts
for _, o := range opts {
p = o(p)
}
return p
}
// MouseClickXY is an action that sends a left mouse button click (ie,
// mousePressed and mouseReleased event) to the X, Y location.
func MouseClickXY(x, y float64, opts ...MouseOption) MouseAction {
return ActionFunc(func(ctx context.Context) error {
p := &input.DispatchMouseEventParams{
Type: input.MousePressed,
X: x,
Y: y,
Button: input.Left,
ClickCount: 1,
}
// apply opts
for _, o := range opts {
p = o(p)
}
if err := p.Do(ctx); err != nil {
return err
}
p.Type = input.MouseReleased
return p.Do(ctx)
})
}
// MouseClickNode is an action that dispatches a mouse left button click event
// at the center of a specified node.
//
// Note that the window will be scrolled if the node is not within the window's
// viewport.
func MouseClickNode(n *cdp.Node, opts ...MouseOption) MouseAction {
return ActionFunc(func(ctx context.Context) error {
var pos []float64
err := EvaluateAsDevTools(snippet(scrollIntoViewJS, cashX(true), nil, n), &pos).Do(ctx)
if err != nil {
return err
}
boxes, err := dom.GetContentQuads().WithNodeID(n.NodeID).Do(ctx)
if err != nil {
return err
}
content := boxes[0]
c := len(content)
if c%2 != 0 || c < 1 {
return ErrInvalidDimensions
}
var x, y float64
for i := 0; i < c; i += 2 {
x += content[i]
y += content[i+1]
}
x /= float64(c / 2)
y /= float64(c / 2)
return MouseClickXY(x, y, opts...).Do(ctx)
})
}
// MouseOption is a mouse action option.
type MouseOption = func(*input.DispatchMouseEventParams) *input.DispatchMouseEventParams
// Button is a mouse action option to set the button to click from a string.
func Button(btn string) MouseOption {
return ButtonType(input.MouseButton(btn))
}
// ButtonType is a mouse action option to set the button to click.
func ButtonType(button input.MouseButton) MouseOption {
return func(p *input.DispatchMouseEventParams) *input.DispatchMouseEventParams {
return p.WithButton(button)
}
}
// ButtonLeft is a mouse action option to set the button clicked as the left
// mouse button.
func ButtonLeft(p *input.DispatchMouseEventParams) *input.DispatchMouseEventParams {
return p.WithButton(input.Left)
}
// ButtonMiddle is a mouse action option to set the button clicked as the middle
// mouse button.
func ButtonMiddle(p *input.DispatchMouseEventParams) *input.DispatchMouseEventParams {
return p.WithButton(input.Middle)
}
// ButtonRight is a mouse action option to set the button clicked as the right
// mouse button.
func ButtonRight(p *input.DispatchMouseEventParams) *input.DispatchMouseEventParams {
return p.WithButton(input.Right)
}
// ButtonNone is a mouse action option to set the button clicked as none (used
// for mouse movements).
func ButtonNone(p *input.DispatchMouseEventParams) *input.DispatchMouseEventParams {
return p.WithButton(input.None)
}
// ButtonModifiers is a mouse action option to add additional input modifiers
// for a button click.
func ButtonModifiers(modifiers ...input.Modifier) MouseOption {
return func(p *input.DispatchMouseEventParams) *input.DispatchMouseEventParams {
for _, m := range modifiers {
p.Modifiers |= m
}
return p
}
}
// ClickCount is a mouse action option to set the click count.
func ClickCount(n int) MouseOption {
return func(p *input.DispatchMouseEventParams) *input.DispatchMouseEventParams {
return p.WithClickCount(int64(n))
}
}
// KeyAction are keyboard (key) input event actions.
type KeyAction Action
// KeyEvent is a key action that synthesizes a keyDown, char, and keyUp event
// for each rune contained in keys along with any supplied key options.
//
// Only well-known, "printable" characters will have char events synthesized.
//
// See the SendKeys action to synthesize key events for a specific element
// node.
//
// See the chromedp/kb package for implementation details and list of
// well-known keys.
func KeyEvent(keys string, opts ...KeyOption) KeyAction {
return ActionFunc(func(ctx context.Context) error {
for _, r := range keys {
for _, k := range kb.Encode(r) {
if err := k.Do(ctx); err != nil {
return err
}
}
}
return nil
})
}
// KeyEventNode is a key action that dispatches a key event on a element node.
func KeyEventNode(n *cdp.Node, keys string, opts ...KeyOption) KeyAction {
return ActionFunc(func(ctx context.Context) error {
err := dom.Focus().WithNodeID(n.NodeID).Do(ctx)
if err != nil {
return err
}
return KeyEvent(keys, opts...).Do(ctx)
})
}
// KeyOption is a key action option.
type KeyOption = func(*input.DispatchKeyEventParams) *input.DispatchKeyEventParams
// KeyModifiers is a key action option to add additional modifiers on the key
// press.
func KeyModifiers(modifiers ...input.Modifier) KeyOption {
return func(p *input.DispatchKeyEventParams) *input.DispatchKeyEventParams {
for _, m := range modifiers {
p.Modifiers |= m
}
return p
}
}