Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

64 Errors Occur #2

Open
Yang89C opened this issue Sep 13, 2023 · 2 comments
Open

64 Errors Occur #2

Yang89C opened this issue Sep 13, 2023 · 2 comments

Comments

@Yang89C
Copy link

Yang89C commented Sep 13, 2023

Hai there,
Thanks for the project, however, 64 errors appear, which can be divided into three kinds.
1.Rebuilding Library because the metadata folder could not be found!
2.meta confilcts, such as :
GUID [d3b47ff860a51904395688d633cb1018] for asset 'Packages/com.unity.render-pipelines.universal/Editor/ShaderGraph/Templates/BuildSurfaceDescriptionInputs.template.hlsl.meta' conflicts with:
'Packages/com.unity.shadergraph/Editor/Generation/Templates/BuildSurfaceDescriptionInputs.template.hlsl.meta'
3.type or namespace name can't be found, such as:
Library\PackageCache\[email protected]\Editor\ShaderGraph\SubShaders\UniversalPBRSubShader.cs(9,7): error CS0246: The type or namespace name 'Data' could not be found (are you missing a using directive or an assembly reference?)

image
image

Hope to get your reply.

@mchrbn
Copy link
Owner

mchrbn commented Sep 13, 2023

Hey did you create your project with the Universal Render Pipeline?

@Yang89C
Copy link
Author

Yang89C commented Nov 14, 2023

Yes, i created the project with the URP, any suggested render?

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants