forked from dataplane/ftelnetd
-
Notifications
You must be signed in to change notification settings - Fork 0
/
ftelnetd.c
494 lines (445 loc) · 12.9 KB
/
ftelnetd.c
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
/* ftelnetd
**
** Derived from https://github.com/robertdavidgraham/telnetlogger
** Modified for and by DataPlane.org 2021-03-05
**
*/
#include <arpa/inet.h>
#include <ctype.h>
#include <dlfcn.h>
#include <errno.h>
#include <netdb.h>
#include <pthread.h>
#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/socket.h>
#include <sys/types.h>
#include <syslog.h>
#include <time.h>
#include <unistd.h>
#include "bjoernhoehrmann.h"
#define closesocket(fd) close(fd)
#define WSA(err) (err)
#define WSAGetLastError() (errno)
/* consider making this a config option */
int syslog_pri = LOG_LOCAL0 | LOG_INFO | LOG_PID;
/******************************************************************************
* Arguments pass to each thread. Creating a thread only allows passing in
* a single pointer, so we have to put everything we want passed to the
* thread in a structure like this.
******************************************************************************/
struct ThreadArgs {
pthread_t handle;
int fd;
struct sockaddr_in6 peer;
socklen_t peerlen;
char peername[256];
};
/******************************************************************************
* Translate sockets error codes to helpful text for printing
******************************************************************************/
static const char *
error_msg(unsigned err)
{
static char buf[256];
switch (err) {
case WSA(ECONNRESET): return "TCP connection reset";
case WSA(ECONNREFUSED): return "Connection refused";
case WSA(ETIMEDOUT): return "Timed out";
case WSA(ECONNABORTED): return "Connection aborted";
case WSA(EACCES): return "Access denied";
case WSA(EADDRINUSE): return "Port already in use";
case 11: return "Timed out";
case 0: return "TCP connection closed";
default:
snprintf(buf, sizeof(buf), "err#%u", err);
return buf;
}
}
/******************************************************************************
* Print to stderr. Right now, it's just a wrapper aroun fprintf(stderr), but
* I do it this way so I can later add different DEBUG levels.
******************************************************************************/
int ERROR_MSG(const char *fmt, ...)
{
va_list marker;
va_start(marker, fmt);
vfprintf(stderr, fmt, marker);
va_end(marker);
return -1;
}
/******************************************************************************
* On modern systems (Win7+, macOS, Linux, etc.), an "anyipv6" socket always
* is backwards compatible with IPv4. So we create an IPv6 socket to handle
* both versions simultaneously. This will inevitably fail on some system,
* so eventually I'll have to write an IPv4 version of this function.
******************************************************************************/
int
create_ipv6_socket(int port)
{
int fd;
int err;
struct sockaddr_in6 localaddr;
/* Create a generic socket. IPv6 includes IPv4 */
fd = socket(AF_INET6, SOCK_STREAM, IPPROTO_TCP);
if (fd <= 0) {
ERROR_MSG("socket(AF_INET6): could not create socket: %s\n",
error_msg(WSAGetLastError()));
return -1;
}
/* Make it a dual stack IPv4/IPv6 socket. This step is unnecessary on
* some operating systems/versions, but necessary on some others */
{
int no = 0;
err = setsockopt(fd, IPPROTO_IPV6, IPV6_V6ONLY, (char*)&no, sizeof(no));
if (err != 0) {
ERROR_MSG("setsockopt(!IPV6_V6ONLY): %s\n",
error_msg(WSAGetLastError()));
closesocket(fd);
return -1;
}
}
/* Reuse address */
{
int yes = 1;
err = setsockopt(fd, SOL_SOCKET, SO_REUSEADDR, (char*)&yes, sizeof(yes));
if (err != 0) {
ERROR_MSG("setsockopt(SO_REUSEADDR): %s\n",
error_msg(WSAGetLastError()));
closesocket(fd);
return -1;
}
}
/* Bind to local port. Again note that while I"m binding for IPv6, it's
* also setting up a service for IPv4. */
memset(&localaddr, 0, sizeof(localaddr));
localaddr.sin6_family = AF_INET6;
localaddr.sin6_port = htons(port);
localaddr.sin6_addr = in6addr_any;
err = bind(fd, (struct sockaddr*)&localaddr, sizeof(localaddr));
if (err < 0) {
ERROR_MSG("bind(%u): %s\n", port,
error_msg(WSAGetLastError()));
closesocket(fd);
return -1;
}
/* Now the final initializaiton step */
err = listen(fd, 10);
if (err < 0) {
ERROR_MSG("listen(%u): %s\n", port,
error_msg(WSAGetLastError()));
closesocket(fd);
return -1;
}
return fd;
}
/******************************************************************************
* Receive a line of NVT text, until the <return> character. While doing this
* we may also have to participate in some NVT option negotiation.
* This is the function that reads a username or password.
******************************************************************************/
int
recv_nvt_line(int fd, char *buf, int sizeof_buf, int flags, int *in_state)
{
int offset = 0;
int state = *in_state;
int done = 0;
while (!done) {
unsigned char c;
int len;
/* Receivine ONE byte at a time and process it. This is rather
* slow, but we don't care about speed */
len = recv(fd, (char*)&c, 1, flags);
if (len < 0) {
return -1;
}
if (len <= 0) {
if (offset == 0) {
*in_state = state;
return len;
} else
break;
}
/* Handle the NVT state-machine */
switch (state) {
case 0:
case 1:
if (c == 0xFF) {
state = 2;
} else if (c == 0) {
} else if (c == '\n') {
} else if (c == '\r') {
done = 1;
break;
} else if (c == '\x7f') {
if (offset) {
offset--;
if (state == 0)
send(fd, "\b \b", 3, flags);
}
break;
} else {
/************************************************************
* This is where we append the byte onto our username/password
************************************************************/
if (offset + 1 < sizeof_buf)
buf[offset++] = c;
else
done = 1;
if (state == 0) {
if (c <= 26) {
char zz[16];
zz[0] = '^';
zz[1] = c + 'A' - 1;
send(fd, zz, 2, flags);
} else
send(fd, &c, 1, flags);
}
if (c == 3 /*ctrl-c*/ || c == 4 /*ctrl-d*/)
done = 1;
}
break;
case 2: /* IAC escape */
switch (c) {
case 250: /* subneg */
state = 20;
break;
case 251: /* will */
state = 3;
break;
case 252: /* won't */
state = 4;
break;
case 253: /* do */
state = 5;
break;
case 254: /* don't */
state = 6;
break;
case 255:
if (offset + 1 < sizeof_buf)
buf[offset++] = 0xFF;
state = 0;
break;
default:
state = 0;
break;
}
break;
case 20: /*sub neg start */
switch (c) {
case 0xff: /*iac*/
state = 21;
break;
default:
/* do nothing */
break;
}
break;
case 21:
switch (c) {
case 240:
state = 0;
break;
default:
state = 20; /* go back to subnegotiation */
break;
}
break;
case 3: /* will */
case 4: /* won't */
case 5: /* do */
case 6: /* don't */
state = 0;
break;
default:
fprintf(stderr, "internal error: unknown state");
state = 0;
break;
}
}
/* save the state across multiple calls */
*in_state = state;
return offset;
}
/******************************************************************************
* This is a thread created whenever a connection is accepted, which is then
* responsible for handling the connection with blocking calls, and eventually
* cleanup when the connection ends. We set a recv timeout so that the
* connection won't stay alive indefinitely.
******************************************************************************/
void *handle_connection(void *v_args)
{
struct ThreadArgs *args = (struct ThreadArgs *)v_args;
int fd = args->fd;
char login[256] = "";
int login_length;
char password[256] = "";
int password_length;
int state = 0;
char *hello;
int tries = 0;
int flags = 0;
#ifdef MSG_NOSIGNAL
flags |= MSG_NOSIGNAL;
#endif
/* Set receive timeout of 1 minute. */
{
struct timeval tv;
int err;
tv.tv_sec = 60;
tv.tv_usec = 0;
err = setsockopt(fd, SOL_SOCKET, SO_RCVTIMEO, (char*)&tv, sizeof(tv));
if (err) {
ERROR_MSG("setsockopt(SO_RECVTIMEO): %s\n",
error_msg(WSAGetLastError()));
}
}
/* The initial hello, which also includes some basic negotiation.
* Apparently, the Mirai won't continue unless the right negotiation
* happens. I haven't figured out exactly what that is, but this seems
* adequate to make the bot continue */
hello = "\xff\xfb\x03" /* Will Suppress Go Ahead */
"\xff\xfb\x01" /* Will Echo */
"\xff\xfd\x1f" /* Do Negotiate Window Size */
"\xff\xfd\x18" /* Do Negotiate Terminal Type */
"\r\nlogin: ";
again:
/* LOGIN: send the "login: " string, then wait for response */
memset(login,0,sizeof(login));
send(fd, hello, strlen(hello), flags);
login_length = recv_nvt_line(fd, login, sizeof(login), flags, &state);
if (login_length <= 0)
goto end;
/* PASSWORD: send the "password: " string, then wait for response */
memset(password,0,sizeof(password));
send(fd, "\r\nPassword: ", 12, flags);
if (state == 0)
state = 1;
password_length = recv_nvt_line(fd, password, sizeof(password), flags, &state);
if (password_length <= 0)
goto end;
/* SOURCE PORT: get the peer's source TCP port number */
struct sockaddr_in6 *s = (struct sockaddr_in6*)&args->peer;
int peerport = ntohs(s->sin6_port);
size_t count = 0;
/* Check if login and password are valid UTF-8 */
if (countCodePoints((uint8_t *)login, &count)) {
/* Issue with login */
if (countCodePoints((uint8_t*)password, &count)) {
/* Issue with password as well */
syslog(syslog_pri, "saddr: %s; sport: %d; login: UTF8ISSUE; password: UTF8ISSUE", args->peername, peerport);
} else {
syslog(syslog_pri, "saddr: %s; sport: %d; login: UTF8ISSUE; password: %s", args->peername, peerport, password);
}
} else if (countCodePoints((uint8_t *)password, &count)){
/* Issue with password */
syslog(syslog_pri, "saddr: %s; sport: %d; login: UTF8ISSUE; password: UTF8ISSUE", args->peername, peerport);
} else {
/* Send the login attempt to syslog */
syslog(syslog_pri, "saddr: %s; sport: %d; login: %s; password: %s",
args->peername, peerport, login, password);
}
/* Print error and loop around to do it again */
if (state == 1)
state = 0;
send(fd, "\r\nLogin incorrect\r\n", 19, flags);
if (tries++ < 5) {
sleep(2);
hello = "\r\nlogin: ";
goto again;
}
end:
closesocket(fd);
free(args);
return NULL;
}
/******************************************************************************
******************************************************************************/
void
daemon_thread(int port)
{
int fd;
fd = create_ipv6_socket(port);
if (fd <= 0)
return;
for (;;) {
int newfd;
struct ThreadArgs *args;
/* accept a new connection */
newfd = accept(fd, 0, 0);
if (newfd <= 0) {
ERROR_MSG("accept(%u): %s\n", port,
error_msg(WSAGetLastError()));
break;
}
/* Create new structure to hold per-thread-dat */
args = malloc(sizeof(*args));
memset(args, 0, sizeof(*args));
args->fd = newfd;
args->peerlen = sizeof(args->peer);
getpeername(args->fd, (struct sockaddr*)&args->peer, &args->peerlen);
getnameinfo((struct sockaddr*)&args->peer, args->peerlen, args->peername, sizeof(args->peername), NULL, 0, NI_NUMERICHOST| NI_NUMERICSERV);
if (memcmp(args->peername, "::ffff:", 7) == 0)
memmove(args->peername, args->peername + 7, strlen(args->peername + 7) + 1);
/* SOURCE PORT: get the peer's source TCP port */
struct sockaddr_in6 *s = (struct sockaddr_in6*)&args->peer;
int peerport = ntohs(s->sin6_port);
/* Send the login attempt to syslog */
syslog(syslog_pri, "Connection from saddr: %s; sport: %d", args->peername, peerport);
pthread_create(&args->handle, 0, handle_connection, args);
/* clean up the thread handle, otherwise we have a small memory
* leak of handles. Thanks to Stefan Laudemann for pointing
* this out. I suspect it's more than just 8 bytes for the handle,
* but that there are kernel resources that we'll run out of
* too. */
pthread_detach(args->handle);
}
closesocket(fd);
}
/******************************************************************************
******************************************************************************/
int
main(int argc, char *argv[])
{
int i;
int port = 23;
/* Read configuration parameters */
for (i = 1; i < argc; i++) {
if (argv[i][0] != '-') {
fprintf(stderr, "unknown parameter: %s\n", argv[i]);
exit(1);
}
switch (argv[i][1]) {
case 'l':
{
char *arg;
if (isdigit(argv[i][2])) {
arg = &argv[i][2];
} else {
if (++i >= argc) {
fprintf(stderr, "expected parameter after -%c\n", 'i');
exit(1);
}
arg = argv[i];
}
if (strtoul(arg, 0, 0) < 1 || strtoul(arg, 0, 0) > 65535) {
fprintf(stderr, "expected port number between 1..65535\n");
exit(1);
}
port = strtoul(arg, 0, 0);
}
break;
case 'h':
case '?':
case 'H':
fprintf(stderr, "usage:\n ftelnetd [-l port]\n");
exit(1);
break;
}
}
daemon_thread(port);
return 0;
}