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drawsurface.h
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drawsurface.h
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/*****
* drawsurface.h
*
* Stores a surface that has been added to a picture.
*****/
#ifndef DRAWSURFACE_H
#define DRAWSURFACE_H
#include "drawelement.h"
#include "arrayop.h"
#include "path3.h"
#include "beziercurve.h"
#include "bezierpatch.h"
namespace camp {
#ifdef HAVE_GL
void storecolor(GLfloat *colors, int i, const vm::array &pens, int j);
#endif
class drawSurface : public drawElement {
protected:
triple *controls;
size_t ncontrols;
triple center;
bool straight; // True iff Bezier patch is planar and has straight edges.
prc::RGBAColour diffuse;
prc::RGBAColour ambient;
prc::RGBAColour emissive;
prc::RGBAColour specular;
prc::RGBAColour *colors;
double opacity;
double shininess;
double PRCshininess;
bool invisible;
Interaction interaction;
triple Min,Max;
bool prc;
public:
#ifdef HAVE_GL
static BezierCurve C;
#endif
string wrongsize() {
return (ncontrols == 16 ? "4x4" : "triangular")+
string(" array of triples and array of 4 pens required");
}
drawSurface(const vm::array& g, size_t ncontrols, triple center,
bool straight, const vm::array&p, double opacity,
double shininess, double PRCshininess, const vm::array &pens,
Interaction interaction, bool prc) :
ncontrols(ncontrols), center(center), straight(straight), opacity(opacity),
shininess(shininess), PRCshininess(PRCshininess), interaction(interaction),
prc(prc) {
if(checkArray(&g) != 4 || checkArray(&p) != 4)
reportError(wrongsize());
size_t k=0;
controls=new(UseGC) triple[ncontrols];
for(unsigned int i=0; i < 4; ++i) {
vm::array *gi=vm::read<vm::array*>(g,i);
size_t n=(ncontrols == 16 ? 4 : i+1);
if(checkArray(gi) != n)
reportError(wrongsize());
for(unsigned int j=0; j < n; ++j)
controls[k++]=vm::read<triple>(gi,j);
}
pen surfacepen=vm::read<camp::pen>(p,0);
invisible=surfacepen.invisible();
diffuse=rgba(surfacepen);
ambient=rgba(vm::read<camp::pen>(p,1));
emissive=rgba(vm::read<camp::pen>(p,2));
specular=rgba(vm::read<camp::pen>(p,3));
size_t nodes=(ncontrols == 16 ? 4 : 3);
size_t size=checkArray(&pens);
if(size > 0) {
if(size != nodes) reportError("4 vertex pens required");
colors=new(UseGC) prc::RGBAColour[nodes];
for(size_t i=0; i < nodes; ++i)
colors[i]=rgba(vm::read<camp::pen>(pens,i));
} else colors=NULL;
}
drawSurface(const double* t, const drawSurface *s) :
ncontrols(s->ncontrols), straight(s->straight), diffuse(s->diffuse),
ambient(s->ambient), emissive(s->emissive), specular(s->specular),
colors(s->colors), opacity(s->opacity), shininess(s->shininess),
PRCshininess(s->PRCshininess), invisible(s->invisible),
interaction(s->interaction), prc(s->prc) {
if(s->controls) {
controls=new(UseGC) triple[ncontrols];
for(unsigned int i=0; i < ncontrols; ++i)
controls[i]=t*s->controls[i];
} else controls=NULL;
#ifdef HAVE_GL
center=t*s->center;
#endif
}
virtual ~drawSurface() {}
bool is3D() {return true;}
};
class drawBezierPatch : public drawSurface {
public:
#ifdef HAVE_GL
static BezierPatch S;
#endif
drawBezierPatch(const vm::array& g, triple center, bool straight,
const vm::array&p, double opacity, double shininess,
double PRCshininess, const vm::array &pens,
Interaction interaction, bool prc) :
drawSurface(g,16,center,straight,p,opacity,shininess,PRCshininess,pens,
interaction,prc) {}
drawBezierPatch(const double* t, const drawBezierPatch *s) :
drawSurface(t,s) {
}
void bounds(const double* t, bbox3& b);
void ratio(const double* t, pair &b, double (*m)(double, double),
double fuzz, bool &first);
bool write(prcfile *out, unsigned int *, double, groupsmap&);
void render(GLUnurbs *nurb, double, const triple& Min, const triple& Max,
double perspective, bool lighton, bool transparent);
drawElement *transformed(const double* t);
};
class drawBezierTriangle : public drawSurface {
public:
#ifdef HAVE_GL
static BezierTriangle S;
#endif
drawBezierTriangle(const vm::array& g, triple center, bool straight,
const vm::array&p, double opacity, double shininess,
double PRCshininess, const vm::array &pens,
Interaction interaction, bool prc) :
drawSurface(g,10,center,straight,p,opacity,shininess,PRCshininess,
pens,interaction,prc) {}
drawBezierTriangle(const double* t, const drawBezierTriangle *s) :
drawSurface(t,s) {
}
void bounds(const double* t, bbox3& b);
void ratio(const double* t, pair &b, double (*m)(double, double),
double fuzz, bool &first);
bool write(prcfile *out, unsigned int *, double, groupsmap&);
void render(GLUnurbs *nurb, double, const triple& Min, const triple& Max,
double perspective, bool lighton, bool transparent);
drawElement *transformed(const double* t);
};
class drawNurbs : public drawElement {
protected:
size_t udegree,vdegree;
size_t nu,nv;
triple *controls;
double *weights;
double *uknots, *vknots;
prc::RGBAColour diffuse;
prc::RGBAColour ambient;
prc::RGBAColour emissive;
prc::RGBAColour specular;
double opacity;
double shininess;
double PRCshininess;
triple normal;
bool invisible;
triple Min,Max;
#ifdef HAVE_GL
GLfloat *colors;
GLfloat *Controls;
GLfloat *uKnots;
GLfloat *vKnots;
#endif
public:
drawNurbs(const vm::array& g, const vm::array* uknot, const vm::array* vknot,
const vm::array* weight, const vm::array&p, double opacity,
double shininess, double PRCshininess, const vm::array &pens)
: opacity(opacity), shininess(shininess),
PRCshininess(PRCshininess) {
size_t weightsize=checkArray(weight);
const string wrongsize="Inconsistent NURBS data";
nu=checkArray(&g);
if(nu == 0 || (weightsize != 0 && weightsize != nu) || checkArray(&p) != 4)
reportError(wrongsize);
vm::array *g0=vm::read<vm::array*>(g,0);
nv=checkArray(g0);
size_t n=nu*nv;
controls=new(UseGC) triple[n];
size_t k=0;
for(size_t i=0; i < nu; ++i) {
vm::array *gi=vm::read<vm::array*>(g,i);
if(checkArray(gi) != nv)
reportError(wrongsize);
for(size_t j=0; j < nv; ++j)
controls[k++]=vm::read<triple>(gi,j);
}
if(weightsize > 0) {
size_t k=0;
weights=new(UseGC) double[n];
for(size_t i=0; i < nu; ++i) {
vm::array *weighti=vm::read<vm::array*>(weight,i);
if(checkArray(weighti) != nv)
reportError(wrongsize);
for(size_t j=0; j < nv; ++j)
weights[k++]=vm::read<double>(weighti,j);
}
} else weights=NULL;
size_t nuknots=checkArray(uknot);
size_t nvknots=checkArray(vknot);
if(nuknots <= nu+1 || nuknots > 2*nu || nvknots <= nv+1 || nvknots > 2*nv)
reportError(wrongsize);
udegree=nuknots-nu-1;
vdegree=nvknots-nv-1;
run::copyArrayC(uknots,uknot,0,UseGC);
run::copyArrayC(vknots,vknot,0,UseGC);
pen surfacepen=vm::read<camp::pen>(p,0);
invisible=surfacepen.invisible();
diffuse=rgba(surfacepen);
ambient=rgba(vm::read<camp::pen>(p,1));
emissive=rgba(vm::read<camp::pen>(p,2));
specular=rgba(vm::read<camp::pen>(p,3));
#ifdef HAVE_GL
Controls=NULL;
int size=checkArray(&pens);
if(size > 0) {
colors=new(UseGC) GLfloat[16];
if(size != 4) reportError(wrongsize);
storecolor(colors,0,pens,0);
storecolor(colors,8,pens,1);
storecolor(colors,12,pens,2);
storecolor(colors,4,pens,3);
} else colors=NULL;
#endif
}
drawNurbs(const double* t, const drawNurbs *s) :
udegree(s->udegree), vdegree(s->vdegree), nu(s->nu), nv(s->nv),
weights(s->weights), uknots(s->uknots), vknots(s->vknots),
diffuse(s->diffuse), ambient(s->ambient),
emissive(s->emissive), specular(s->specular), opacity(s->opacity),
shininess(s->shininess), PRCshininess(s->PRCshininess),
invisible(s->invisible) {
const size_t n=nu*nv;
controls=new(UseGC) triple[n];
for(unsigned int i=0; i < n; ++i)
controls[i]=t*s->controls[i];
#ifdef HAVE_GL
Controls=NULL;
colors=s->colors;
#endif
}
bool is3D() {return true;}
void bounds(const double* t, bbox3& b);
virtual ~drawNurbs() {}
bool write(prcfile *out, unsigned int *, double, groupsmap&);
void displacement();
void ratio(const double* t, pair &b, double (*m)(double, double), double,
bool &first);
void render(GLUnurbs *nurb, double size2, const triple& Min,
const triple& Max, double perspective, bool lighton,
bool transparent);
drawElement *transformed(const double* t);
};
// Draw a transformed PRC object.
class drawPRC : public drawElementLC {
protected:
prc::RGBAColour diffuse;
prc::RGBAColour ambient;
prc::RGBAColour emissive;
prc::RGBAColour specular;
double opacity;
double shininess;
bool invisible;
public:
drawPRC(const vm::array& t, const vm::array&p, double opacity,
double shininess) :
drawElementLC(t), opacity(opacity), shininess(shininess) {
string needfourpens="array of 4 pens required";
if(checkArray(&p) != 4)
reportError(needfourpens);
pen surfacepen=vm::read<camp::pen>(p,0);
invisible=surfacepen.invisible();
diffuse=rgba(surfacepen);
ambient=rgba(vm::read<camp::pen>(p,1));
emissive=rgba(vm::read<camp::pen>(p,2));
specular=rgba(vm::read<camp::pen>(p,3));
}
drawPRC(const double* t, const drawPRC *s) :
drawElementLC(t,s), diffuse(s->diffuse), ambient(s->ambient),
emissive(s->emissive), specular(s->specular), opacity(s->opacity),
shininess(s->shininess), invisible(s->invisible) {
}
bool write(prcfile *out, unsigned int *, double, groupsmap&) {
return true;
}
virtual void transformedbounds(const double*, bbox3&) {}
virtual void transformedratio(const double*, pair&,
double (*)(double, double), double, bool&) {}
};
// Draw a PRC unit sphere.
class drawSphere : public drawPRC {
bool half;
int type;
public:
drawSphere(const vm::array& t, bool half, const vm::array&p, double opacity,
double shininess, int type) :
drawPRC(t,p,opacity,shininess), half(half), type(type) {}
drawSphere(const double* t, const drawSphere *s) :
drawPRC(t,s), half(s->half), type(s->type) {}
void P(triple& t, double x, double y, double z);
bool write(prcfile *out, unsigned int *, double, groupsmap&);
drawElement *transformed(const double* t) {
return new drawSphere(t,this);
}
};
// Draw a PRC unit cylinder.
class drawCylinder : public drawPRC {
public:
drawCylinder(const vm::array& t, const vm::array&p, double opacity,
double shininess) :
drawPRC(t,p,opacity,shininess) {}
drawCylinder(const double* t, const drawCylinder *s) :
drawPRC(t,s) {}
bool write(prcfile *out, unsigned int *, double, groupsmap&);
drawElement *transformed(const double* t) {
return new drawCylinder(t,this);
}
};
// Draw a PRC unit disk.
class drawDisk : public drawPRC {
public:
drawDisk(const vm::array& t, const vm::array&p, double opacity,
double shininess) :
drawPRC(t,p,opacity,shininess) {}
drawDisk(const double* t, const drawDisk *s) :
drawPRC(t,s) {}
bool write(prcfile *out, unsigned int *, double, groupsmap&);
drawElement *transformed(const double* t) {
return new drawDisk(t,this);
}
};
// Draw a PRC tube.
class drawTube : public drawElement {
protected:
path3 center;
path3 g;
prc::RGBAColour diffuse;
prc::RGBAColour ambient;
prc::RGBAColour emissive;
prc::RGBAColour specular;
double opacity;
double shininess;
bool invisible;
public:
drawTube(path3 center, path3 g, const vm::array&p, double opacity,
double shininess) :
center(center), g(g), opacity(opacity), shininess(shininess) {
string needfourpens="array of 4 pens required";
if(checkArray(&p) != 4)
reportError(needfourpens);
pen surfacepen=vm::read<camp::pen>(p,0);
invisible=surfacepen.invisible();
diffuse=rgba(surfacepen);
ambient=rgba(vm::read<camp::pen>(p,1));
emissive=rgba(vm::read<camp::pen>(p,2));
specular=rgba(vm::read<camp::pen>(p,3));
}
drawTube(const double* t, const drawTube *s) :
center(camp::transformed(t,s->center)), g(camp::transformed(t,s->g)),
diffuse(s->diffuse), ambient(s->ambient), emissive(s->emissive),
specular(s->specular), opacity(s->opacity),
shininess(s->shininess), invisible(s->invisible) {
}
bool write(prcfile *out, unsigned int *, double, groupsmap&);
drawElement *transformed(const double* t) {
return new drawTube(t,this);
}
};
// Draw a PRC pixel.
class drawPixel : public drawElement {
triple v;
prc::RGBAColour c;
double width;
bool invisible;
public:
drawPixel(const triple& v0, const pen& p, double width) :
c(rgba(p)), width(width) {
v=v0;
invisible=p.invisible();
}
drawPixel(const double* t, const drawPixel *s) :
c(s->c), width(s->width), invisible(s->invisible) {
v=t*s->v;
}
void bounds(const double* t, bbox3& b) {
const triple R=0.5*width*triple(1.0,1.0,1.0);
if (t != NULL) {
triple tv;
tv=t*v;
b.add(tv-R);
b.add(tv+R);
} else {
b.add(v-R);
b.add(v+R);
}
}
void render(GLUnurbs *nurb, double size2, const triple& Min,
const triple& Max, double perspective, bool lighton,
bool transparent);
bool write(prcfile *out, unsigned int *, double, groupsmap&);
drawElement *transformed(const double* t) {
return new drawPixel(t,this);
}
};
class drawBaseTriangles : public drawElement {
protected:
size_t nP;
triple* P;
size_t nN;
triple* N;
size_t nI;
uint32_t (*PI)[3];
uint32_t (*NI)[3];
triple Min,Max;
static const string wrongsize;
static const string outofrange;
public:
drawBaseTriangles(const vm::array& v, const vm::array& vi,
const vm::array& n, const vm::array& ni) {
nP=checkArray(&v);
P=new(UseGC) triple[nP];
for(size_t i=0; i < nP; ++i)
P[i]=vm::read<triple>(v,i);
nI=checkArray(&vi);
PI=new(UseGC) uint32_t[nI][3];
for(size_t i=0; i < nI; ++i) {
vm::array *vii=vm::read<vm::array*>(vi,i);
if(checkArray(vii) != 3) reportError(wrongsize);
uint32_t *PIi=PI[i];
for(size_t j=0; j < 3; ++j) {
size_t index=unsignedcast(vm::read<Int>(vii,j));
if(index >= nP) reportError(outofrange);
PIi[j]=index;
}
}
nN=checkArray(&n);
if(nN) {
N=new(UseGC) triple[nN];
for(size_t i=0; i < nN; ++i)
N[i]=vm::read<triple>(n,i);
if(checkArray(&ni) != nI)
reportError("Index arrays have different lengths");
NI=new(UseGC) uint32_t[nI][3];
for(size_t i=0; i < nI; ++i) {
vm::array *nii=vm::read<vm::array*>(ni,i);
if(checkArray(nii) != 3) reportError(wrongsize);
uint32_t *NIi=NI[i];
for(size_t j=0; j < 3; ++j) {
size_t index=unsignedcast(vm::read<Int>(nii,j));
if(index >= nN) reportError(outofrange);
NIi[j]=index;
}
}
}
}
drawBaseTriangles(const double* t, const drawBaseTriangles *s) :
nP(s->nP), nN(s->nN), nI(s->nI) {
P=new(UseGC) triple[nP];
for(size_t i=0; i < nP; i++)
P[i]=t*s->P[i];
PI=new(UseGC) uint32_t[nI][3];
for(size_t i=0; i < nI; ++i) {
uint32_t *PIi=PI[i];
uint32_t *sPIi=s->PI[i];
for(size_t j=0; j < 3; ++j)
PIi[j]=sPIi[j];
}
if(nN) {
N=new(UseGC) triple[nN];
for(size_t i=0; i < nN; i++)
N[i]=transformNormal(t,s->N[i]);
NI=new(UseGC) uint32_t[nI][3];
for(size_t i=0; i < nI; ++i) {
uint32_t *NIi=NI[i];
uint32_t *sNIi=s->NI[i];
for(size_t j=0; j < 3; ++j)
NIi[j]=sNIi[j];
}
}
}
bool is3D() {return true;}
void bounds(const double* t, bbox3& b);
void ratio(const double* t, pair &b, double (*m)(double, double),
double fuzz, bool &first);
virtual ~drawBaseTriangles() {}
drawElement *transformed(const double* t) {
return new drawBaseTriangles(t,this);
}
};
class drawTriangles : public drawBaseTriangles {
size_t nC;
prc::RGBAColour*C;
uint32_t (*CI)[3];
// Asymptote material data
prc::RGBAColour diffuse;
prc::RGBAColour ambient;
prc::RGBAColour emissive;
prc::RGBAColour specular;
double opacity;
double shininess;
double PRCshininess;
bool invisible;
public:
drawTriangles(const vm::array& v, const vm::array& vi,
const vm::array& n, const vm::array& ni,
const vm::array&p, double opacity, double shininess,
double PRCshininess, const vm::array& c, const vm::array& ci) :
drawBaseTriangles(v,vi,n,ni),
opacity(opacity), shininess(shininess), PRCshininess(PRCshininess) {
const string needfourpens="array of 4 pens required";
if(checkArray(&p) != 4)
reportError(needfourpens);
const pen surfacepen=vm::read<camp::pen>(p,0);
invisible=surfacepen.invisible();
diffuse=rgba(surfacepen);
nC=checkArray(&c);
if(nC) {
C=new(UseGC) prc::RGBAColour[nC];
for(size_t i=0; i < nC; ++i)
C[i]=rgba(vm::read<camp::pen>(c,i));
size_t nI=checkArray(&vi);
if(checkArray(&ci) != nI)
reportError("Index arrays have different lengths");
CI=new(UseGC) uint32_t[nI][3];
for(size_t i=0; i < nI; ++i) {
vm::array *cii=vm::read<vm::array*>(ci,i);
if(checkArray(cii) != 3) reportError(wrongsize);
uint32_t *CIi=CI[i];
for(size_t j=0; j < 3; ++j) {
size_t index=unsignedcast(vm::read<Int>(cii,j));
if(index >= nC) reportError(outofrange);
CIi[j]=index;
}
}
} else {
ambient=rgba(vm::read<camp::pen>(p,1));
emissive=rgba(vm::read<camp::pen>(p,2));
}
specular=rgba(vm::read<camp::pen>(p,3));
}
drawTriangles(const double* t, const drawTriangles *s) :
drawBaseTriangles(t,s), nC(s->nC),
diffuse(s->diffuse), ambient(s->ambient), emissive(s->emissive),
specular(s->specular), opacity(s->opacity),
shininess(s->shininess), PRCshininess(s->PRCshininess),
invisible(s->invisible) {
if(nC) {
C=new(UseGC) prc::RGBAColour[nC];
for(size_t i=0; i < nC; ++i)
C[i]=s->C[i];
CI=new(UseGC) uint32_t[nI][3];
for(size_t i=0; i < nI; ++i) {
uint32_t *CIi=CI[i];
uint32_t *sCIi=s->CI[i];
for(size_t j=0; j < 3; ++j)
CIi[j]=sCIi[j];
}
}
}
virtual ~drawTriangles() {}
void render(GLUnurbs *nurb, double size2, const triple& Min,
const triple& Max, double perspective, bool lighton,
bool transparent);
bool write(prcfile *out, unsigned int *, double, groupsmap&);
drawElement *transformed(const double* t) {
return new drawTriangles(t,this);
}
};
}
#endif