Releases: mapillary/mapillary-js
Releases · mapillary/mapillary-js
v1.5.0
New features and Improvements
- Migrated to RxJS 5 beta
- Distribution of unminified code
- Improved and simplified build process
- Use earcut for polygon triangulation to improve stability and performance
- Migrate to rbush 2.0 for better performance
Bugfixes
- Show panorama indicator
- Clickable navigation arrows in Edge browser
- Correct handling of 2x ratio DOM sprites
- Support IE11
- Always clearing renderers on component deactivation
- Abort tag interaction and clear tag elements correctly
v1.4.2
New features and Improvements
- Support for creating polygons
Bugfixes
- Handle all aspect ratios for all image orientations
- Handle resize calls and render mode changes before initialization
- Prevent CSS bleed
- Correct viewing direction for slider
- Ensure that state service observables are emitted to internal component subscriptions before external API subscriptions
v1.4.1
Bugfixes
- Emit keys in hovered key observable on Direction component
- Do not throw after resize in Direction component
- Handle initialization without a key correctly in component controller
v1.4.0
Breaking Changes
- Merge of Sequence and Player components into a new Sequence component. Player component API moved to new Sequence component. Player component discontinued.
New features and Improvements
- Dynamic scaling of Sequence and Direction components
- Restyling of Sequence and Direction components
- Hover and highlight API on Sequence and Direction components
Bugfixes
- Support fullscreen mode properly
- Correct FPS calculation after cover deactivation
v1.3.0
- Tag component with exposed API with support for points and bounding boxes.
- Smoother transition from cover image to viewer.
v1.2.1
- Zoom functionality in panoramas
- Panorama base resolution configurable
- Direction component arrow offset configurable
- Set default component configuration once only
- Cover component does not load low res images while deactivate
v1.2.0
- Reset the reference lng lat in state
- Improved node and tile caching
- Performance improvements in graph
- Render mode property in viewer options
- Player component event for changed playing state
- Tag component for showing rectangles in different projections
- Sprite support in viewer and tag component
v1.1.1
- Slider touch support
- High resolution images in slider
- Adjust rendering to frame rate
v1.1.0
Initial release
- Panorama support
- Perspective photo support
- Route/storytelling component
- Numerous bugfixes