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Is it possible to have another set of add_xxx functions like:
bool add_ring (const void* vertices, int stride, int num_vertices, polygon_type p_type);
The main purpose of this is perf gain due to lack of data conversion.
I think people that write real time applications (ex.: game developers) will be grateful for this.
The text was updated successfully, but these errors were encountered:
@enduguXL It would definitely be useful for people with other geometry concepts if they could use a more generalized geometry construct rather then specifically just https://github.com/mapbox/geometry.hpp/
I would not use a generic method such as you suggested, however, I would do something with templates similar to how boost geometry does their geometry constructs. I do not envision that have the time currently to do this anytime soon.
Is it possible to have another set of add_xxx functions like:
The main purpose of this is perf gain due to lack of data conversion.
I think people that write real time applications (ex.: game developers) will be grateful for this.
The text was updated successfully, but these errors were encountered: