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Game name: (please, specify the game name) Engine version: (specify engine version, if known) Platform: (specify platform, if known)
Error message: No se puede cargar el archivo DLL 'crunchunity.dll': No se puede encontrar el módulo especificado. (Excepción de HRESULT: 0x8007007E)
Stack trace: en uTinyRipperGUI.Exporters.TextureConverter.DecompressUnityCRN(Byte[] pSrc_file_data, Int32 src_file_size, IntPtr& uncompressedData, Int32& uncompressedSize) en uTinyRipperGUI.Exporters.TextureConverter.DecompressCrunch(Texture2D texture, Byte[] data) en uTinyRipperGUI.Exporters.TextureAssetExporter.ConvertToBitmap(Texture2D texture, Byte[] data) en uTinyRipperGUI.Exporters.TextureAssetExporter.ExportTexture(Texture2D texture, Stream exportStream) en uTinyRipperGUI.Exporters.TextureAssetExporter.Export(IExportContainer container, Object asset, String path) en uTinyRipper.Project.AssetExportCollection.Export(ProjectAssetContainer container, String dirPath) en uTinyRipper.Converters.ProjectExporter.Export(String path, GameCollection fileCollection, IEnumerable1 files, ExportOptions options) en uTinyRipper.GameStructure.Export(String exportPath, Func2 filter) en uTinyRipperGUI.MainWindow.ExportFiles(Object data)
1 files, ExportOptions options) en uTinyRipper.GameStructure.Export(String exportPath, Func
The text was updated successfully, but these errors were encountered:
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Game name: (please, specify the game name)
Engine version: (specify engine version, if known)
Platform: (specify platform, if known)
Error message: No se puede cargar el archivo DLL 'crunchunity.dll': No se puede encontrar el módulo especificado. (Excepción de HRESULT: 0x8007007E)
Stack trace: en uTinyRipperGUI.Exporters.TextureConverter.DecompressUnityCRN(Byte[] pSrc_file_data, Int32 src_file_size, IntPtr& uncompressedData, Int32& uncompressedSize)
en uTinyRipperGUI.Exporters.TextureConverter.DecompressCrunch(Texture2D texture, Byte[] data)
en uTinyRipperGUI.Exporters.TextureAssetExporter.ConvertToBitmap(Texture2D texture, Byte[] data)
en uTinyRipperGUI.Exporters.TextureAssetExporter.ExportTexture(Texture2D texture, Stream exportStream)
en uTinyRipperGUI.Exporters.TextureAssetExporter.Export(IExportContainer container, Object asset, String path)
en uTinyRipper.Project.AssetExportCollection.Export(ProjectAssetContainer container, String dirPath)
en uTinyRipper.Converters.ProjectExporter.Export(String path, GameCollection fileCollection, IEnumerable
1 files, ExportOptions options) en uTinyRipper.GameStructure.Export(String exportPath, Func
2 filter)en uTinyRipperGUI.MainWindow.ExportFiles(Object data)
The text was updated successfully, but these errors were encountered: