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compilation fails on the following statement
if(someobj is IDisposable d) { ... }
tests + fix
The text was updated successfully, but these errors were encountered:
@lsoft probably we can switch to the following pattern in all cases:
if(x is IDisposable) { x.Dispose(); }
and nothing more will required.
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lsoft
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compilation fails on the following statement
tests + fix
The text was updated successfully, but these errors were encountered: