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Update LibGDX to 1.13.5, add TextMapObject to shape extension and add new forEachCell extension (#500)
* update LibGDX from 1.13.1 to 1.13.5
* add TextMapObject to shape extension
* add forEachCell TiledMapTileLayer extension
* fix Box2D tests for LibGDX 1.13.5
* inc fault tolerance
* update snapshot version and changelog
Copy file name to clipboardExpand all lines: tiled/README.md
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@@ -81,7 +81,8 @@ a certain function on them.
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### `MapLayers` and `MapObjects`
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`isEmpty` and `isNotEmpty` extension method to check if the specific collection is empty or not.
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-`isEmpty` and `isNotEmpty` extension method to check if the specific collection is empty or not.
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-`forEachCell` extension method iterates through all cells in a `TiledMapTileLayer`, executing the given action for each cell along with its coordinates. Non-null cells only are processed during iteration.
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