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Hey, I really like this so much! I am going to Re-Deploy it on my site! #1

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pxldevv opened this issue May 23, 2023 · 6 comments
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@pxldevv
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pxldevv commented May 23, 2023

If you have any questions concerns, or simply don't want me to re-deploy this... Just Let Me Know!

Also full credit goes to you!

@pxldevv
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pxldevv commented May 24, 2023

Also, can you tell me how to get into DEBUG mode?

I am trying to figure out how to change tracks as well... I noticed you had more than one.

@leslieyip02
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I'm glad you enjoyed this project!

GameScene takes debug as an optional boolean parameter, so you can toggle debug mode by passing true as a second argument into the scene's constructor here:

let scene = new GameScene(speederIndex);

As for changing tracks, the tracks are set over here:

let trackData = tracks[0];
this.track = new Track(this, trackData, debug);

However, I only made one full-fledged track. I made the other tracks for testing, but if you want to check them out, you can import testTracks from here:

let testTracks = [track_0, track_8, track_o, track_s, track_y];

@pxldevv
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pxldevv commented May 24, 2023

Okay, thanks so much. I was wondering though, is there not a way to activate debug from the URL. as I have seen with countless other three.js projects if you go to https://bruno-simon.com/#debug, is gives a little window where you can change things up. Like variables and such.

Also the fact that you didn't mention anything about me re-deploying this, I am going to assume you are giving me permission.

Thanks so much for this awesome projects, I think I want to try adding some features. (I also found the mustang and the bike in the code)

Also if you happen to know off the top of your head, My friend whenever he uses this he has higher gravity and cannot make the jump. I thought this was really weird. If you do not know the answer, I can try to figure it out. I do not want you to go out of your way to find out the answer

Thanks again so much!

@leslieyip02
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Sorry, but I don't plan on working on this project anymore. Feel free to re-deploy.

@Shejuti18
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I want to do this project for one of my lab project. Can you please explain me how to execute the codes?

@pxldevv
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pxldevv commented Jul 24, 2023

like run the project? or make this yourself?

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