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Blade on iPadOS / VisionOS? #83

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clarkezone opened this issue Feb 22, 2024 · 2 comments
Open

Blade on iPadOS / VisionOS? #83

clarkezone opened this issue Feb 22, 2024 · 2 comments

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@clarkezone
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Blade clearly already supports MacOS via Metal, is it currently supported on iOS specifically iPad?

@kvark
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kvark commented Feb 22, 2024

I haven't tested it on iOS yet, but there should be minimal, if any, changes needed.
This is based on the experience we had with wgpu.

Note that, in terms of window system integration, there is already support -

#[cfg(target_os = "ios")]
raw_window_handle::RawWindowHandle::UiKit(handle) => {
Surface::from_view(handle.ui_view as *mut _)

If you try it out, I'm curious to see how it goes!

@seivan
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seivan commented Jul 20, 2024

I can try it out, but it will be with SDL and not winit, and it'll run as a rust program in an swift project.

@kvark kvark removed the help wanted label Sep 17, 2024
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