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backend_event_loop.h
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backend_event_loop.h
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/* Copyright (c) 2015, Celerway, Kristian Evensen <[email protected]>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef BACKEND_EVENT_LOOP_H
#define BACKEND_EVENT_LOOP_H
#include <sys/queue.h>
#include <sys/epoll.h>
#define MAX_EPOLL_EVENTS 10
//Any resource used by the callback is stored in the implementing "class".
//Assume one separate callback function per type of event
//fd is convenient in the case where I use the same handler for two file
//descriptors, for example netlink
typedef void(*backend_epoll_cb)(void *ptr, int32_t fd, uint32_t events);
typedef void(*backend_timeout_cb)(void *ptr);
typedef backend_timeout_cb backend_itr_cb;
struct backend_epoll_handle{
void *data;
int32_t fd;
backend_epoll_cb cb;
};
//timeout_clock is first timeout in wallclock (ms), intvl is frequency after
//that. Set to 0 if no repeat is needed
struct backend_timeout_handle{
uint64_t timeout_clock;
backend_timeout_cb cb;
LIST_ENTRY(backend_timeout_handle) timeout_next;
uint32_t intvl;
void *data;
};
struct backend_event_loop{
int32_t efd;
LIST_HEAD(timeout, backend_timeout_handle) timeout_list;
backend_itr_cb itr_cb;
void *itr_data;
};
//Create an backend_event_loop struct
//TODO: Currently, allocations are made from heap. Add support for using
//deciding how the struct should be allocated. This also applies to
//backend_create_epoll_handle()
struct backend_event_loop* backend_event_loop_create();
//Update file descriptor + ptr to efd in events according to op
int32_t backend_event_loop_update(struct backend_event_loop *del, uint32_t events,
int32_t op, int32_t fd, void *ptr);
//Insert timeout into list, we need manual control of adding timeouts
void backend_insert_timeout(struct backend_event_loop *del,
struct backend_timeout_handle *handle);
void backend_remove_timeout(struct backend_timeout_handle *timeout);
//Add a timeout which is controlled by main loop
struct backend_timeout_handle* backend_event_loop_create_timeout(
uint64_t timeout_clock, backend_timeout_cb timeout_cb, void *ptr,
uint32_t intvl);
//Fill handle with ptr, fd, and cb. Used by create_epoll_handle and can be used
//by applications that use a different allocater for handle
void backend_configure_epoll_handle(struct backend_epoll_handle *handle,
void *ptr, int fd, backend_epoll_cb cb);
//Create (allocate) a new epoll handle and return it
struct backend_epoll_handle* backend_create_epoll_handle(void *ptr, int fd,
backend_epoll_cb cb);
//Run event loop described by efd. Let it be up to the user how efd shall be
//stored
//Function is for now never supposed to return. If it returns, something has
//failed. Thus, I dont need a return value (yet)
void backend_event_loop_run(struct backend_event_loop *del);
#endif