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Include btTransformUtil
functions?
#429
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Figured out how to do this. Added the following to interface btTransformUtil {
static void integrateTransform([Const, Ref] btTransform curTrans, [Const, Ref] btVector3 linvel, [Const, Ref] btVector3 angvel, float timeStep, [Ref] btTransform predictedTransform);
}; After building Ammo.btTransformUtil.prototype.integrateTransform(...) |
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Kinematic
btRigidBody
example by Erwin Coumans - creator of Bullet PhysicsI'd like to use this useful
btTransformUtil::integrateTransform()
function inammo.js
. Can we expose this function inammo.js
?btTransformUtil::integrateTransform()
source inbulletphysics/bullet3
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