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Makefile.base
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Makefile.base
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ifeq (, $(__RIOTBUILD_FLAG))
$(error You cannot build a module on its own. Use "make" in your application's directory instead.)
endif
unexport DIRS
DIRS := $(sort $(abspath ${DIRS}))
MODULE ?= $(shell basename $(CURDIR))
.PHONY: all ${DIRS:%=ALL--%} ${DIRS:%=CLEAN--%}
all: $(BINDIR)$(MODULE).a ..nothing
..nothing:
@:
clean:: ${DIRS:%=CLEAN--%}
${DIRS:%=ALL--%}:
"$(MAKE)" -C ${@:ALL--%=%}
${DIRS:%=CLEAN--%}:
"$(MAKE)" -C ${@:CLEAN--%=%} clean
ifeq ($(strip $(SRC)),)
SRC := $(wildcard *.c)
endif
ifeq ($(strip $(SRCXX)),)
SRCXX := $(wildcard *.cpp)
endif
ifeq ($(strip $(ASMSRC)),)
ASMSRC := $(wildcard *.s)
endif
ifeq ($(strip $(ASSMSRC)),)
ASSMSRC := $(wildcard *.S)
endif
OBJC := $(SRC:%.c=$(BINDIR)$(MODULE)/%.o)
OBJCXX := $(SRCXX:%.cpp=$(BINDIR)$(MODULE)/%.o)
ASMOBJ := $(ASMSRC:%.s=$(BINDIR)$(MODULE)/%.o)
ASSMOBJ := $(ASSMSRC:%.S=$(BINDIR)$(MODULE)/%.o)
OBJ := $(OBJC) $(OBJCXX) $(ASMOBJ) $(ASSMOBJ)
DEP := $(OBJC:.o=.d) $(OBJCXX:.o=.d) $(ASSMOBJ:.o=.d)
$(BINDIR)$(MODULE)/:
$(AD)mkdir -p $@
$(BINDIR)$(MODULE).a $(OBJ): | $(BINDIR)$(MODULE)/
$(BINDIR)$(MODULE).a: $(OBJ) | ${DIRS:%=ALL--%}
$(AD)$(AR) $(ARFLAGS) $@ $?
CXXFLAGS = $(filter-out $(CXXUWFLAGS), $(CFLAGS)) $(CXXEXFLAGS)
# compile and generate dependency info
$(OBJC): $(BINDIR)$(MODULE)/%.o: %.c
$(AD)$(CC) $(CFLAGS) $(INCLUDES) -MD -MP -c -o $@ $(abspath $<)
$(OBJCXX): $(BINDIR)$(MODULE)/%.o: %.cpp
$(AD)$(CXX) $(CXXFLAGS) $(INCLUDES) -MD -MP -c -o $@ $(abspath $<)
$(ASMOBJ): $(BINDIR)$(MODULE)/%.o: %.s
$(AD)$(AS) $(ASFLAGS) -o $@ $(abspath $<)
$(ASSMOBJ): $(BINDIR)$(MODULE)/%.o: %.S
$(AD)$(CC) $(CFLAGS) $(INCLUDES) -MD -MP -c -o $@ $(abspath $<)
# pull in dependency info for *existing* .o files
# deleted header files will be silently ignored
-include $(DEP)