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changed header and logo, proof read features list
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_includes/services.html

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@@ -14,9 +14,10 @@ <h2 class="section-heading">Features of this DApp</h2>
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<i class="fa fa-4x fa-random wow bounceIn text-primary"></i>
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<h4>Most Powerful 'Provable Random' in Blockchain History</h4>
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<p class="text-muted text-justify small">Multiprizer uses the most sophisticated Provable Random
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Number to generate winner - Ledger based random of Oraclize, with on-chain proof verification.
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This makes compromising the 'random' by a malicious player or block miner practically
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impossible. <a href="https://docs.oraclize.it/#security-deepdive-advanced-data-sources">Read More</a></p>
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Number currently known, to generate winner - Ledger based random of Oraclize, with on-chain
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proof verification. This creates purest 'random' to select winners from the strategic lot.
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impossible. <a href="https://docs.oraclize.it/#security-deepdive-advanced-data-sources">Read
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More</a></p>
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</div>
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</div>
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<div class="col-lg-3 col-md-6 text-center">
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<h4>Highest Level of Decentralization for robust and tamper-proof Gameplay</h4>
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<p class="text-muted text-justify small">This DApp is built with game parameters such as DirectPlay
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and a fixed significant house edge, which make sure that the game cannot be controlled or
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manipulated by any party – neither a malicious player, nor rogue miners, not even the admin or
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manipulated by any party – neither malicious players, nor rogue miners, not even the admin or
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creator of this game. <a href="https://docs.multiprizer.io/decentralization">Read More</a></p>
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</div>
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</div>
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<div class="col-lg-3 col-md-6 text-center">
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<div class="service-box">
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<i class="fa fa-4x fa-backward wow bounceIn text-primary"></i>
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<h4>Fairness of Gameplay implementing revision of token purchase</h4>
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<h4>Fairness of Gameplay implementing 'Undo' of token purchase</h4>
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<p class="text-muted text-justify small">The game tokens, once purchased, can be undone by the
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‘revert’ feature in which all the purchased tokens are cancelled, and the token value returned
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to the player. This is applicable at any point in time as long as the timer for that round has
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not expired.</p>
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‘revert’ feature in which all the player's purchased tokens are cancelled, and the token value
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refunded to the player. This is applicable at any point in time as long as the timer for that
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round has not expired.</p>
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</div>
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</div>
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<div class="col-lg-3 col-md-6 text-center">
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<div class="service-box">
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<i class="fa fa-4x fa-gamepad wow bounceIn text-primary"></i>
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<h4>Play without visiting the site using 'DirectPlay' mode</h4>
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<p class="text-muted text-justify small">Players don’t even have to visit the DApp site to play. One
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can send the token value of a specific game from their Ethereum Wallet to the Contract Address
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and the player participation gets auto-confirmed. <a href="https://docs.multiprizer.io/directplay">Read More</a>
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can send a token value multiple of a specific game, from their Ethereum Wallet to the Contract
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Address, and the player participation gets auto-confirmed. <a
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href="https://docs.multiprizer.io/directplay">Read More</a>
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</p>
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</div>
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</div>
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<h4>Emphasis on Strategy rather than ‘Random’ based outcome</h4>
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<p class="text-muted text-justify small">Games are designed such that there is a lot of leverage on
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how you play, rather than dependence on chance, to maximizes your outcome of victory. The per
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token probability itself is extremely low, teamed with option to purchase and revert at will,
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brings strategy as key to victory. <a href="https://docs.multiprizer.io/strategy-over-luck">Read More</a></a>
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token win probability itself is extremely high, teamed with option to purchase and revert at
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will, brings strategy as key to victory. <a
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href="https://docs.multiprizer.io/strategy-over-luck">Read
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More</a></a>
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</p>
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</div>
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</div>
@@ -67,19 +71,21 @@ <h4>Emphasis on Strategy rather than ‘Random’ based outcome</h4>
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<i class="fa fa-4x fa-lock wow bounceIn text-primary"></i>
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<h4>Immaculately secure Smart Contract code providing uncompromising gameplay</h4>
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<p class="text-muted text-justify small">The Smart Contract follows best-in-class secure methodology
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derived from various top standards such as Consensys, OpenZeppelin etc. which prevents attacks
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such as re-entrancy, overflow/underflow etc. The contract is also publicly verified, providing
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full transparency of game algorithm. <a href="https://docs.multiprizer.io/security">Read More</a></p>
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derived from various top safety standards such as Consensys, OpenZeppelin etc. which prevents
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attacks such as re-entrancy, overflow/underflow etc. The contract is also publicly verified,
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providing
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full transparency of game algorithm. <a href="https://docs.multiprizer.io/security">Read
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More</a></p>
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</div>
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</div>
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<div class="col-lg-3 col-md-6 text-center">
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<div class="service-box">
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<i class="fa fa-4x fa-trophy wow bounceIn text-primary"></i>
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<h4>MegaPrize category to pick a lucky winner from historical participants</h4>
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<p class="text-muted text-justify small">The MegaPrize, when activated by admin, uses part of
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admin’s edge to create a lucky draw for participants who have at least ones of any Game Board,
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without reverting. The winner is again chosen using provable random like game rounds MegaPrize
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amount automatically credited. <a href="https://docs.multiprizer.io/megaprize">Read More</a></p>
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<p class="text-muted text-justify small">The MegaPrize uses part of admin’s edge to create a lucky
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draw for participants who have played any Game Board at least once, without reverting. The winner is
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again chosen using provable random like game rounds & MegaPrize amount automatically credited. <a
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href="https://docs.multiprizer.io/megaprize">Read More</a></p>
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</div>
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</div>
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<div class="col-lg-3 col-md-6 text-center">
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<h4>Consistency of Win Probability and Uninterrupted Game Perpetuity maintained</h4>
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<p class="text-muted text-justify small">The games cannot be obstructed in any manner while the
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round is still on. The game locks can only be implemented by admin on completion of game rounds,
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so does contract kill. Also, to maintain winning probability, new game boards are added instead
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so does contract kill. Also, to maintain consistent win probability, new game boards are added instead
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of increasing total tokens for a specific game. </p>
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</div>
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</div>

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