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This repository has been archived by the owner on Jul 17, 2024. It is now read-only.
It would be nice to be able to use the rlgl module to manually render self generated meshes (without having to load them from a file) and in general have more fine tuned control over rendering when needed.
The text was updated successfully, but these errors were encountered:
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It would be nice to be able to use the rlgl module to manually render self generated meshes (without having to load them from a file) and in general have more fine tuned control over rendering when needed.
The text was updated successfully, but these errors were encountered: