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@NyakudyaA So I . have been thinking about how to make things performant and I think this will be a good strategy:
We cache the 'blueprint' layers as a layer group:
If needed, attach some external storage to the server to host the tiles.
Then for the dynamic requests (flooded buildings etc.) we can use a different colour scheme (see #34 ) and simply draw those buildings over the top of the blueprint layer.
@timlinux I have already enabled caching for all the layers so as we render them they will be cached.
So currently the way things are working is.
osm_buildings, osm_roads, osm_waterways are being cached.
When a user draws a flood polygon all the intersects are coming from a different view that has already been published using the same style (will need to change this).
I also plan to add a separate container in rancher that does the following.
@NyakudyaA So I . have been thinking about how to make things performant and I think this will be a good strategy:
We cache the 'blueprint' layers as a layer group:
If needed, attach some external storage to the server to host the tiles.
Then for the dynamic requests (flooded buildings etc.) we can use a different colour scheme (see #34 ) and simply draw those buildings over the top of the blueprint layer.
See also #37
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