-
Notifications
You must be signed in to change notification settings - Fork 17
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
cmake-based Windows build pipe #17
Comments
Just the other day I read this article: I found it very helpful in terms of project structure. We could also On 11/21/2013 11:57 PM, Julik Tarkhanov wrote:
check out www.pointcloud9.com Sebastian Elsner - Pipeline Technical Director - RISE t: +49 30 20180300 [email protected] RISE FX GmbH |
The thing is, Github used to have downloads but they removed it. This meant that the releases went bust for people having links to the downloads page. Also I've noticed that the "download ZIP" button was getting used with people expecting that they will also get the binaries, while in fact they were only getting a repo snapshot. Do we trust the new "Releases" feature on Github enough to use it? https://github.com/blog/1547-release-your-software Re. the python guidelines - the only thing we currently don't execute is git-flow but I consider it a bit overkill if you got a small project. Besides of that:
|
Github releases look ok and easy to use. The other way would be to go Re. guidelines: You are completely right, that this is overkill for this On 11/22/2013 10:40 AM, Julik Tarkhanov wrote:
check out www.pointcloud9.com Sebastian Elsner - Pipeline Technical Director - RISE t: +49 30 20180300 [email protected] RISE FX GmbH |
Nukepedia is wonderful, but back in the day I have dismissed it because it didn't have a way to push releases automatically. If I wanted to release a new version I had to go in and wait for a few minutes for these awful forms to load, then I had to make a separate upload for every binary, there was no semantic versioning, no good filtering per Nuke version and platform and so on - it was a really poor experience overall. I wonder whether that has improved lately. Re. github releases - let's. |
Good stuff! I've merged the build instructions - can you contain the cmake setup to one directory and add your build instructions to |
You mean putting the cmake files into a separate directory? cmake will On 11/27/2013 11:11 AM, Julik Tarkhanov wrote:
check out www.pointcloud9.com Sebastian Elsner - Pipeline Technical Director - RISE t: +49 30 20180300 [email protected] RISE FX GmbH |
If it has to be in the same dir it has to ;-) On 27 Nov 2013, at 11:18, sebastianelsner [email protected] wrote:
Julik Tarkhanov |
@sebastianelsner still up to it? I've even prepared a file where we can put out build instructions per platform... |
Will get to it in the next two holiday weeks, stay tuned. |
Quick update: I have been struggling with getting my linux build system up and running. I am using Linux Mint 16 on my private computer, but getting gcc412 to build seems to need lots of fixes. I will try with a centos 5.4 VM as a buildhost now. |
@sebastianelsner building on Ubuntu is an issue for both Maya and Nuke plugins. Personally I gave up trying. |
@sebastianelsner by the way, a very happy 2014 to you sir! |
please see the cmake branch. Linux and windows cmake build is now working using https://github.com/nerdvegas/vfxcmake I recently discovered. |
I think that's a go. What we need to have a look at is the following
The text was updated successfully, but these errors were encountered: