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FramesManager.h
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FramesManager.h
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/**
* GeoDa TM, Copyright (C) 2011-2014 by Luc Anselin - all rights reserved
*
* This file is part of GeoDa.
*
* GeoDa is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* GeoDa is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __GEODA_CENTER_FRAMES_MANAGER_H__
#define __GEODA_CENTER_FRAMES_MANAGER_H__
#include <list>
class FramesManagerObserver; // forward declaration
class FramesManager {
public:
FramesManager();
virtual ~FramesManager();
/** will be called once, only when the project is closing */
void closeAndDeleteWhenEmpty();
/** should only be used when closing the project */
std::list<FramesManagerObserver*> getCopyObservers() {
return observers;
}
int getNumberObservers() { return observers.size(); }
void registerObserver(FramesManagerObserver* o);
void removeObserver(FramesManagerObserver* o);
void notifyObservers();
private:
/** The list of registered FramesManagerObserver objects. */
std::list<FramesManagerObserver*> observers;
/** When the project is being closed, this is set to true so that
when the list of observers is empty, the FrameManager instance
will automatically delete itself. */
bool delete_self_when_empty;
};
#endif