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Hi, It's a lot of work, but it would be great. To correct buildings, and other generation issues, two features are planned:
I think the eden editor will be the most intuitive option for most users, I've already build the mod and processing code (AmsUtil in branch eden-to-wrp), but I still need to integrate them in the Studio user interface. |
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I know this is probably a bit of an ask but you should add a map editor so that mistakes can be corrected as yes the map is good but sometimes it can create clipping issues with buildings or the map itself in open map isn't represented properly.
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