Collaboration/Conversation Inquiry: Evaluation On bis-file-formats; Thoughts On Switching Bases If Applicable In Future #111
FlipperPlz
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Hi, This could be a great idea, bis-file-formats need rework but does the job meanwhile. It would great to migrate to BisUtils. In GameRealisticMap I use a lot of features:
In the future, I may need to write P3D MLOD for templating purpose (procedural buildings). |
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Hey Jetelain! 👋
I've been interested in your work for a long time since our two spheres collide (I work on a library called BisUtils, aimed to be a "perfect" framework for all things bis). I wanted to touch base with you and hear what it is you use the most from bis-file-formats. After I get my library finished and out in beta, I plan on forking some of your applications from bis-file-formats to BisUtils as a sample project. I have been working with Bis and its many formats and niche functionality. My discord is @FlipperPlz if you ever want to get in contact with me.
Thanks for making opensource software, you are empowering young developers aswell as the modding community centered around Bohemia's games. Keep up the great work!
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