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ShieldOfStamina VR

Simple SKSE plugin making blocking only costs stamina Does three things:

  1. blocking only costs stamina. Health damage is negated at the moment of damage calculation and turned into stamina damaege.
  2. when the blocked attack has more damage than the blocker's current stamina is able to handle, the blocker staggers.
  3. stifles stamina regen when actor is blocking.

SE VR

Requirements

  • CMake
    • Add this to your PATH
  • PowerShell
  • Vcpkg
    • Add the environment variable VCPKG_ROOT with the value as the path to the folder containing vcpkg
  • Visual Studio Community 2022
    • Desktop development with C++
  • CommonLibVR
    • You need to build from the alandtse/vr branch
    • Add this as as an environment variable CommonLibVRPath instead of /extern

User Requirements

Register Visual Studio as a Generator

  • Open x64 Native Tools Command Prompt
  • Run cmake
  • Close the cmd window

VR

cmake --preset vs2022-windows-vcpkg-vr
cmake --build buildvr --config Release

License

MIT

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simple SKSE plugin making blocking only costs stamina (VR version)

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  • C++ 56.9%
  • CMake 43.1%