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must.go
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must.go
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// This file contains the methods that panics when error return value is not nil.
// Their function names are all prefixed with Must.
// A function here is usually a wrapper for the error version with fixed default options to make it easier to use.
//
// For example the source code of `Element.Click` and `Element.MustClick`. `MustClick` has no argument.
// But `Click` has a `button` argument to decide which button to click.
// `MustClick` feels like a version of `Click` with some default behaviors.
package rod
import (
"errors"
"io/ioutil"
"net/http"
"os"
"path/filepath"
"strings"
"time"
"github.com/go-rod/rod/lib/devices"
"github.com/go-rod/rod/lib/input"
"github.com/go-rod/rod/lib/proto"
"github.com/go-rod/rod/lib/utils"
"github.com/ysmood/gson"
)
// It must be generated by genE.
type eFunc func(args ...interface{})
// Generate a eFunc with the specified fail function.
// If the last arg of eFunc is error the fail will be called.
func genE(fail func(interface{})) eFunc {
return func(args ...interface{}) {
err, ok := args[len(args)-1].(error)
if ok {
fail(err)
}
}
}
// WithPanic returns a browser clone with the specified panic function.
// The fail must stop the current goroutine's execution immediately, such as use runtime.Goexit() or panic inside it.
func (b *Browser) WithPanic(fail func(interface{})) *Browser {
n := *b
n.e = genE(fail)
return &n
}
// MustConnect is similar to Browser.Connect
func (b *Browser) MustConnect() *Browser {
b.e(b.Connect())
return b
}
// MustClose is similar to Browser.Close
func (b *Browser) MustClose() {
_ = b.Close()
}
// MustIncognito is similar to Browser.Incognito
func (b *Browser) MustIncognito() *Browser {
p, err := b.Incognito()
b.e(err)
return p
}
// MustPage is similar to Browser.Page.
// The url list will be joined by "/".
func (b *Browser) MustPage(url ...string) *Page {
p, err := b.Page(proto.TargetCreateTarget{URL: strings.Join(url, "/")})
b.e(err)
return p
}
// MustPages is similar to Browser.Pages
func (b *Browser) MustPages() Pages {
list, err := b.Pages()
b.e(err)
return list
}
// MustPageFromTargetID is similar to Browser.PageFromTargetID
func (b *Browser) MustPageFromTargetID(targetID proto.TargetTargetID) *Page {
p, err := b.PageFromTarget(targetID)
b.e(err)
return p
}
// MustHandleAuth is similar to Browser.HandleAuth
func (b *Browser) MustHandleAuth(username, password string) (wait func()) {
w := b.HandleAuth(username, password)
return func() { b.e(w()) }
}
// MustIgnoreCertErrors is similar to Browser.IgnoreCertErrors
func (b *Browser) MustIgnoreCertErrors(enable bool) *Browser {
b.e(b.IgnoreCertErrors(enable))
return b
}
// MustGetCookies is similar Browser.GetCookies
func (b *Browser) MustGetCookies() []*proto.NetworkCookie {
nc, err := b.GetCookies()
b.e(err)
return nc
}
// MustSetCookies is similar Browser.SetCookies.
// If the len(cookies) is 0 it will clear all the cookies.
func (b *Browser) MustSetCookies(cookies ...*proto.NetworkCookie) *Browser {
if len(cookies) == 0 {
b.e(b.SetCookies(nil))
} else {
b.e(b.SetCookies(proto.CookiesToParams(cookies)))
}
return b
}
// MustWaitDownload is similar to Browser.WaitDownload.
// It will read the file into bytes then remove the file.
func (b *Browser) MustWaitDownload() func() []byte {
tmpDir := filepath.Join(os.TempDir(), "rod", "downloads")
wait := b.WaitDownload(tmpDir)
return func() []byte {
info := wait()
path := filepath.Join(tmpDir, info.GUID)
defer func() { _ = os.Remove(path) }()
data, err := ioutil.ReadFile(path)
b.e(err)
return data
}
}
// MustVersion is similar to Browser.Version.
func (b *Browser) MustVersion() *proto.BrowserGetVersionResult {
v, err := b.Version()
b.e(err)
return v
}
// MustFind is similar to Browser.Find
func (ps Pages) MustFind(selector string) *Page {
p, err := ps.Find(selector)
if err != nil {
if len(ps) > 0 {
ps[0].e(err)
} else {
// fallback to utils.E, because we don't have enough
// context to call the scope `.e`.
utils.E(err)
}
}
return p
}
// MustFindByURL is similar to Page.FindByURL
func (ps Pages) MustFindByURL(regex string) *Page {
p, err := ps.FindByURL(regex)
if err != nil {
if len(ps) > 0 {
ps[0].e(err)
} else {
// fallback to utils.E, because we don't have enough
// context to call the scope `.e`.
utils.E(err)
}
}
return p
}
// WithPanic returns a page clone with the specified panic function.
// The fail must stop the current goroutine's execution immediately, such as use runtime.Goexit() or panic inside it.
func (p *Page) WithPanic(fail func(interface{})) *Page {
n := *p
n.e = genE(fail)
return &n
}
// MustInfo is similar to Page.Info
func (p *Page) MustInfo() *proto.TargetTargetInfo {
info, err := p.Info()
p.e(err)
return info
}
// MustHTML is similar to Page.HTML
func (p *Page) MustHTML() string {
html, err := p.HTML()
p.e(err)
return html
}
// MustCookies is similar to Page.Cookies
func (p *Page) MustCookies(urls ...string) []*proto.NetworkCookie {
cookies, err := p.Cookies(urls)
p.e(err)
return cookies
}
// MustSetCookies is similar to Page.SetCookies.
// If the len(cookies) is 0 it will clear all the cookies.
func (p *Page) MustSetCookies(cookies ...*proto.NetworkCookieParam) *Page {
if len(cookies) == 0 {
cookies = nil
}
p.e(p.SetCookies(cookies))
return p
}
// MustSetExtraHeaders is similar to Page.SetExtraHeaders
func (p *Page) MustSetExtraHeaders(dict ...string) (cleanup func()) {
cleanup, err := p.SetExtraHeaders(dict)
p.e(err)
return
}
// MustSetUserAgent is similar to Page.SetUserAgent
func (p *Page) MustSetUserAgent(req *proto.NetworkSetUserAgentOverride) *Page {
p.e(p.SetUserAgent(req))
return p
}
// MustSetBlockedURLs is similar to Page.SetBlockedURLs
func (p *Page) MustSetBlockedURLs(urls ...string) *Page {
p.e(p.SetBlockedURLs(urls))
return p
}
// MustNavigate is similar to Page.Navigate
func (p *Page) MustNavigate(url string) *Page {
p.e(p.Navigate(url))
return p
}
// MustReload is similar to Page.Reload
func (p *Page) MustReload() *Page {
p.e(p.Reload())
return p
}
// MustActivate is similar to Page.Activate
func (p *Page) MustActivate() *Page {
p.e(p.Activate())
return p
}
// MustNavigateBack is similar to Page.NavigateBack
func (p *Page) MustNavigateBack() *Page {
p.e(p.NavigateBack())
return p
}
// MustNavigateForward is similar to Page.NavigateForward
func (p *Page) MustNavigateForward() *Page {
p.e(p.NavigateForward())
return p
}
// MustGetWindow is similar to Page.GetWindow
func (p *Page) MustGetWindow() *proto.BrowserBounds {
bounds, err := p.GetWindow()
p.e(err)
return bounds
}
// MustSetWindow is similar to Page.SetWindow
func (p *Page) MustSetWindow(left, top, width, height int) *Page {
p.e(p.SetWindow(&proto.BrowserBounds{
Left: gson.Int(left),
Top: gson.Int(top),
Width: gson.Int(width),
Height: gson.Int(height),
WindowState: proto.BrowserWindowStateNormal,
}))
return p
}
// MustWindowMinimize is similar to Page.WindowMinimize
func (p *Page) MustWindowMinimize() *Page {
p.e(p.SetWindow(&proto.BrowserBounds{
WindowState: proto.BrowserWindowStateMinimized,
}))
return p
}
// MustWindowMaximize is similar to Page.WindowMaximize
func (p *Page) MustWindowMaximize() *Page {
p.e(p.SetWindow(&proto.BrowserBounds{
WindowState: proto.BrowserWindowStateMaximized,
}))
return p
}
// MustWindowFullscreen is similar to Page.WindowFullscreen
func (p *Page) MustWindowFullscreen() *Page {
p.e(p.SetWindow(&proto.BrowserBounds{
WindowState: proto.BrowserWindowStateFullscreen,
}))
return p
}
// MustWindowNormal is similar to Page.WindowNormal
func (p *Page) MustWindowNormal() *Page {
p.e(p.SetWindow(&proto.BrowserBounds{
WindowState: proto.BrowserWindowStateNormal,
}))
return p
}
// MustSetViewport is similar to Page.SetViewport
func (p *Page) MustSetViewport(width, height int, deviceScaleFactor float64, mobile bool) *Page {
p.e(p.SetViewport(&proto.EmulationSetDeviceMetricsOverride{
Width: width,
Height: height,
DeviceScaleFactor: deviceScaleFactor,
Mobile: mobile,
}))
return p
}
// MustEmulate is similar to Page.Emulate
func (p *Page) MustEmulate(device devices.Device) *Page {
p.e(p.Emulate(device))
return p
}
// MustStopLoading is similar to Page.StopLoading
func (p *Page) MustStopLoading() *Page {
p.e(p.StopLoading())
return p
}
// MustClose is similar to Page.Close
func (p *Page) MustClose() {
p.e(p.Close())
}
// MustHandleDialog is similar to Page.HandleDialog
func (p *Page) MustHandleDialog() (wait func() *proto.PageJavascriptDialogOpening, handle func(bool, string)) {
w, h := p.HandleDialog()
return w, func(accept bool, promptText string) {
p.e(h(&proto.PageHandleJavaScriptDialog{
Accept: accept,
PromptText: promptText,
}))
}
}
// MustHandleFileDialog is similar to Page.HandleFileDialog
func (p *Page) MustHandleFileDialog() func(...string) {
setFiles, err := p.HandleFileDialog()
p.e(err)
return func(paths ...string) {
p.e(setFiles(paths))
}
}
// MustScreenshot is similar to Screenshot.
// If the toFile is "", it Page.will save output to "tmp/screenshots" folder, time as the file name.
func (p *Page) MustScreenshot(toFile ...string) []byte {
bin, err := p.Screenshot(false, nil)
p.e(err)
p.e(saveFile(saveFileTypeScreenshot, bin, toFile))
return bin
}
// MustScreenshotFullPage is similar to ScreenshotFullPage.
// If the toFile is "", it Page.will save output to "tmp/screenshots" folder, time as the file name.
func (p *Page) MustScreenshotFullPage(toFile ...string) []byte {
bin, err := p.Screenshot(true, nil)
p.e(err)
p.e(saveFile(saveFileTypeScreenshot, bin, toFile))
return bin
}
// MustPDF is similar to PDF.
// If the toFile is "", it Page.will save output to "tmp/pdf" folder, time as the file name.
func (p *Page) MustPDF(toFile ...string) []byte {
r, err := p.PDF(&proto.PagePrintToPDF{})
p.e(err)
bin, err := ioutil.ReadAll(r)
p.e(err)
p.e(saveFile(saveFileTypePDF, bin, toFile))
return bin
}
// MustWaitOpen is similar to Page.WaitOpen
func (p *Page) MustWaitOpen() (wait func() (newPage *Page)) {
w := p.WaitOpen()
return func() *Page {
page, err := w()
p.e(err)
return page
}
}
// MustWaitNavigation is similar to Page.WaitNavigation
func (p *Page) MustWaitNavigation() func() {
return p.WaitNavigation(proto.PageLifecycleEventNameNetworkAlmostIdle)
}
// MustWaitRequestIdle is similar to Page.WaitRequestIdle
func (p *Page) MustWaitRequestIdle(excludes ...string) (wait func()) {
return p.WaitRequestIdle(300*time.Millisecond, nil, excludes)
}
// MustWaitIdle is similar to Page.WaitIdle
func (p *Page) MustWaitIdle() *Page {
p.e(p.WaitIdle(time.Minute))
return p
}
// MustWaitLoad is similar to Page.WaitLoad
func (p *Page) MustWaitLoad() *Page {
p.e(p.WaitLoad())
return p
}
// MustAddScriptTag is similar to Page.AddScriptTag
func (p *Page) MustAddScriptTag(url string) *Page {
p.e(p.AddScriptTag(url, ""))
return p
}
// MustAddStyleTag is similar to Page.AddStyleTag
func (p *Page) MustAddStyleTag(url string) *Page {
p.e(p.AddStyleTag(url, ""))
return p
}
// MustEvalOnNewDocument is similar to Page.EvalOnNewDocument
func (p *Page) MustEvalOnNewDocument(js string) {
_, err := p.EvalOnNewDocument(js)
p.e(err)
}
// MustExpose is similar to Page.Expose
func (p *Page) MustExpose(name string, fn func(gson.JSON) (interface{}, error)) (stop func()) {
s, err := p.Expose(name, fn)
p.e(err)
return func() { p.e(s()) }
}
// MustEval is similar to Page.Eval
func (p *Page) MustEval(js string, params ...interface{}) gson.JSON {
res, err := p.Eval(js, params...)
p.e(err)
return res.Value
}
// MustEvaluate is similar to Page.Evaluate
func (p *Page) MustEvaluate(opts *EvalOptions) *proto.RuntimeRemoteObject {
res, err := p.Evaluate(opts)
p.e(err)
return res
}
// MustWait is similar to Page.Wait
func (p *Page) MustWait(js string, params ...interface{}) *Page {
p.e(p.Wait(Eval(js, params...)))
return p
}
// MustWaitElementsMoreThan is similar to Page.WaitElementsMoreThan
func (p *Page) MustWaitElementsMoreThan(selector string, num int) *Page {
p.e(p.WaitElementsMoreThan(selector, num))
return p
}
// MustObjectToJSON is similar to Page.ObjectToJSON
func (p *Page) MustObjectToJSON(obj *proto.RuntimeRemoteObject) gson.JSON {
j, err := p.ObjectToJSON(obj)
p.e(err)
return j
}
// MustObjectsToJSON is similar to Page.ObjectsToJSON
func (p *Page) MustObjectsToJSON(list []*proto.RuntimeRemoteObject) gson.JSON {
arr := []interface{}{}
for _, obj := range list {
j, err := p.ObjectToJSON(obj)
p.e(err)
arr = append(arr, j.Val())
}
return gson.New(arr)
}
// MustElementFromNode is similar to Page.ElementFromNode
func (p *Page) MustElementFromNode(node *proto.DOMNode) *Element {
el, err := p.ElementFromNode(node)
p.e(err)
return el
}
// MustElementFromPoint is similar to Page.ElementFromPoint
func (p *Page) MustElementFromPoint(left, top int) *Element {
el, err := p.ElementFromPoint(left, top)
p.e(err)
return el
}
// MustRelease is similar to Page.Release
func (p *Page) MustRelease(obj *proto.RuntimeRemoteObject) *Page {
p.e(p.Release(obj))
return p
}
// MustHas is similar to Page.Has
func (p *Page) MustHas(selector string) bool {
has, _, err := p.Has(selector)
p.e(err)
return has
}
// MustHasX is similar to Page.HasX
func (p *Page) MustHasX(selector string) bool {
has, _, err := p.HasX(selector)
p.e(err)
return has
}
// MustHasR is similar to Page.HasR
func (p *Page) MustHasR(selector, regex string) bool {
has, _, err := p.HasR(selector, regex)
p.e(err)
return has
}
// MustSearch is similar to Page.Search .
// It only returns the first element in the search result.
func (p *Page) MustSearch(query string) *Element {
res, err := p.Search(query)
p.e(err)
res.Release()
return res.First
}
// MustElement is similar to Page.Element
func (p *Page) MustElement(selector string) *Element {
el, err := p.Element(selector)
p.e(err)
return el
}
// MustElementR is similar to Page.ElementR
func (p *Page) MustElementR(selector, jsRegex string) *Element {
el, err := p.ElementR(selector, jsRegex)
p.e(err)
return el
}
// MustElementX is similar to Page.ElementX
func (p *Page) MustElementX(xPath string) *Element {
el, err := p.ElementX(xPath)
p.e(err)
return el
}
// MustElementByJS is similar to Page.ElementByJS
func (p *Page) MustElementByJS(js string, params ...interface{}) *Element {
el, err := p.ElementByJS(Eval(js, params...))
p.e(err)
return el
}
// MustElements is similar to Page.Elements
func (p *Page) MustElements(selector string) Elements {
list, err := p.Elements(selector)
p.e(err)
return list
}
// MustElementsX is similar to Page.ElementsX
func (p *Page) MustElementsX(xpath string) Elements {
list, err := p.ElementsX(xpath)
p.e(err)
return list
}
// MustElementsByJS is similar to Page.ElementsByJS
func (p *Page) MustElementsByJS(js string, params ...interface{}) Elements {
list, err := p.ElementsByJS(Eval(js, params...))
p.e(err)
return list
}
// MustElementByJS is similar to RaceContext.ElementByJS
func (rc *RaceContext) MustElementByJS(js string, params []interface{}) *RaceContext {
return rc.ElementByJS(Eval(js, params...))
}
// MustHandle is similar to RaceContext.Handle
func (rc *RaceContext) MustHandle(callback func(*Element)) *RaceContext {
return rc.Handle(func(e *Element) error {
callback(e)
return nil
})
}
// MustDo is similar to RaceContext.Do
func (rc *RaceContext) MustDo() *Element {
el, err := rc.Do()
rc.page.e(err)
return el
}
// MustMoveTo is similar to Mouse.Move
func (m *Mouse) MustMoveTo(x, y float64) *Mouse {
m.page.e(m.MoveTo(proto.NewPoint(x, y)))
return m
}
// MustScroll is similar to Mouse.Scroll
func (m *Mouse) MustScroll(x, y float64) *Mouse {
m.page.e(m.Scroll(x, y, 0))
return m
}
// MustDown is similar to Mouse.Down
func (m *Mouse) MustDown(button proto.InputMouseButton) *Mouse {
m.page.e(m.Down(button, 1))
return m
}
// MustUp is similar to Mouse.Up
func (m *Mouse) MustUp(button proto.InputMouseButton) *Mouse {
m.page.e(m.Up(button, 1))
return m
}
// MustClick is similar to Mouse.Click
func (m *Mouse) MustClick(button proto.InputMouseButton) *Mouse {
m.page.e(m.Click(button, 1))
return m
}
// MustType is similar to Keyboard.Type
func (k *Keyboard) MustType(key ...input.Key) *Keyboard {
k.page.e(k.Type(key...))
return k
}
// MustDo is similar to KeyActions.Do
func (ka *KeyActions) MustDo() {
ka.keyboard.page.e(ka.Do())
}
// MustInsertText is similar to Page.InsertText
func (p *Page) MustInsertText(text string) *Page {
p.e(p.InsertText(text))
return p
}
// MustStart is similar to Touch.Start
func (t *Touch) MustStart(points ...*proto.InputTouchPoint) *Touch {
t.page.e(t.Start(points...))
return t
}
// MustMove is similar to Touch.Move
func (t *Touch) MustMove(points ...*proto.InputTouchPoint) *Touch {
t.page.e(t.Move(points...))
return t
}
// MustEnd is similar to Touch.End
func (t *Touch) MustEnd() *Touch {
t.page.e(t.End())
return t
}
// MustCancel is similar to Touch.Cancel
func (t *Touch) MustCancel() *Touch {
t.page.e(t.Cancel())
return t
}
// MustTap is similar to Touch.Tap
func (t *Touch) MustTap(x, y float64) *Touch {
t.page.e(t.Tap(x, y))
return t
}
// WithPanic returns an element clone with the specified panic function.
// The fail must stop the current goroutine's execution immediately, such as use runtime.Goexit() or panic inside it.
func (el *Element) WithPanic(fail func(interface{})) *Element {
n := *el
n.e = genE(fail)
return &n
}
// MustDescribe is similar to Element.Describe
func (el *Element) MustDescribe() *proto.DOMNode {
node, err := el.Describe(1, false)
el.e(err)
return node
}
// MustShadowRoot is similar to Element.ShadowRoot
func (el *Element) MustShadowRoot() *Element {
node, err := el.ShadowRoot()
el.e(err)
return node
}
// MustFrame is similar to Element.Frame
func (el *Element) MustFrame() *Page {
p, err := el.Frame()
el.e(err)
return p
}
// MustFocus is similar to Element.Focus
func (el *Element) MustFocus() *Element {
el.e(el.Focus())
return el
}
// MustScrollIntoView is similar to Element.ScrollIntoView
func (el *Element) MustScrollIntoView() *Element {
el.e(el.ScrollIntoView())
return el
}
// MustHover is similar to Element.Hover
func (el *Element) MustHover() *Element {
el.e(el.Hover())
return el
}
// MustClick is similar to Element.Click
func (el *Element) MustClick() *Element {
el.e(el.Click(proto.InputMouseButtonLeft, 1))
return el
}
// MustDoubleClick is similar to Element.Click
func (el *Element) MustDoubleClick() *Element {
el.e(el.Click(proto.InputMouseButtonLeft, 2))
return el
}
// MustTap is similar to Element.Tap
func (el *Element) MustTap() *Element {
el.e(el.Tap())
return el
}
// MustInteractable is similar to Element.Interactable
func (el *Element) MustInteractable() bool {
_, err := el.Interactable()
if errors.Is(err, &ErrNotInteractable{}) {
return false
}
el.e(err)
return true
}
// MustWaitInteractable is similar to Element.WaitInteractable
func (el *Element) MustWaitInteractable() *Element {
el.e(el.WaitInteractable())
return el
}
// MustType is similar to Element.Type
func (el *Element) MustType(keys ...input.Key) *Element {
el.e(el.Type(keys...))
return el
}
// MustKeyActions is similar to Element.KeyActions
func (el *Element) MustKeyActions() *KeyActions {
ka, err := el.KeyActions()
el.e(err)
return ka
}
// MustSelectText is similar to Element.SelectText
func (el *Element) MustSelectText(regex string) *Element {
el.e(el.SelectText(regex))
return el
}
// MustSelectAllText is similar to Element.SelectAllText
func (el *Element) MustSelectAllText() *Element {
el.e(el.SelectAllText())
return el
}
// MustInput is similar to Element.Input
func (el *Element) MustInput(text string) *Element {
el.e(el.Input(text))
return el
}
// MustInputTime is similar to Element.Input
func (el *Element) MustInputTime(t time.Time) *Element {
el.e(el.InputTime(t))
return el
}
// MustBlur is similar to Element.Blur
func (el *Element) MustBlur() *Element {
el.e(el.Blur())
return el
}
// MustSelect is similar to Element.Select
func (el *Element) MustSelect(selectors ...string) *Element {
el.e(el.Select(selectors, true, SelectorTypeText))
return el
}
// MustMatches is similar to Element.Matches
func (el *Element) MustMatches(selector string) bool {
res, err := el.Matches(selector)
el.e(err)
return res
}
// MustAttribute is similar to Element.Attribute
func (el *Element) MustAttribute(name string) *string {
attr, err := el.Attribute(name)
el.e(err)
return attr
}
// MustProperty is similar to Element.Property
func (el *Element) MustProperty(name string) gson.JSON {
prop, err := el.Property(name)
el.e(err)
return prop
}
// MustContainsElement is similar to Element.ContainsElement
func (el *Element) MustContainsElement(target *Element) bool {
contains, err := el.ContainsElement(target)
el.e(err)
return contains
}
// MustSetFiles is similar to Element.SetFiles
func (el *Element) MustSetFiles(paths ...string) *Element {
el.e(el.SetFiles(paths))
return el
}
// MustSetDocumentContent is similar to Page.SetDocumentContent
func (p *Page) MustSetDocumentContent(html string) *Page {
p.e(p.SetDocumentContent(html))
return p
}
// MustText is similar to Element.Text
func (el *Element) MustText() string {
s, err := el.Text()
el.e(err)
return s
}
// MustHTML is similar to Element.HTML
func (el *Element) MustHTML() string {
s, err := el.HTML()
el.e(err)
return s
}
// MustVisible is similar to Element.Visible
func (el *Element) MustVisible() bool {
v, err := el.Visible()
el.e(err)
return v
}
// MustWaitLoad is similar to Element.WaitLoad
func (el *Element) MustWaitLoad() *Element {
el.e(el.WaitLoad())
return el
}
// MustWaitStable is similar to Element.WaitStable
func (el *Element) MustWaitStable() *Element {
el.e(el.WaitStable(300 * time.Millisecond))
return el
}
// MustWait is similar to Element.Wait
func (el *Element) MustWait(js string, params ...interface{}) *Element {
el.e(el.Wait(Eval(js, params...)))
return el
}
// MustWaitVisible is similar to Element.WaitVisible
func (el *Element) MustWaitVisible() *Element {
el.e(el.WaitVisible())
return el
}
// MustWaitInvisible is similar to Element.WaitInvisible
func (el *Element) MustWaitInvisible() *Element {
el.e(el.WaitInvisible())
return el
}
// MustWaitEnabled is similar to Element.WaitEnabled
func (el *Element) MustWaitEnabled() *Element {
el.e(el.WaitEnabled())
return el
}
// MustWaitWritable is similar to Element.WaitWritable
func (el *Element) MustWaitWritable() *Element {
el.e(el.WaitWritable())
return el
}
// MustShape is similar to Element.Shape
func (el *Element) MustShape() *proto.DOMGetContentQuadsResult {
shape, err := el.Shape()
el.e(err)
return shape
}
// MustCanvasToImage is similar to Element.CanvasToImage
func (el *Element) MustCanvasToImage() []byte {
bin, err := el.CanvasToImage("", -1)
el.e(err)
return bin
}
// MustResource is similar to Element.Resource
func (el *Element) MustResource() []byte {
bin, err := el.Resource()
el.e(err)
return bin
}
// MustBackgroundImage is similar to Element.BackgroundImage
func (el *Element) MustBackgroundImage() []byte {
bin, err := el.BackgroundImage()
el.e(err)
return bin
}
// MustScreenshot is similar to Element.Screenshot
func (el *Element) MustScreenshot(toFile ...string) []byte {
bin, err := el.Screenshot(proto.PageCaptureScreenshotFormatPng, 0)
el.e(err)
el.e(saveFile(saveFileTypeScreenshot, bin, toFile))
return bin
}
// MustRelease is similar to Element.Release
func (el *Element) MustRelease() {
el.e(el.Release())
}
// MustRemove the element from the page
func (el *Element) MustRemove() {
el.e(el.Remove())
}
// MustEval is similar to Element.Eval
func (el *Element) MustEval(js string, params ...interface{}) gson.JSON {
res, err := el.Eval(js, params...)
el.e(err)
return res.Value
}
// MustHas is similar to Element.Has
func (el *Element) MustHas(selector string) bool {
has, _, err := el.Has(selector)
el.e(err)
return has
}
// MustHasX is similar to Element.HasX
func (el *Element) MustHasX(selector string) bool {
has, _, err := el.HasX(selector)
el.e(err)
return has
}
// MustHasR is similar to Element.HasR
func (el *Element) MustHasR(selector, regex string) bool {
has, _, err := el.HasR(selector, regex)
el.e(err)
return has
}
// MustElement is similar to Element.Element
func (el *Element) MustElement(selector string) *Element {
el, err := el.Element(selector)
el.e(err)
return el
}
// MustElementX is similar to Element.ElementX