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Enable Discussion #57
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Hi, What about creating a public dataset with test cases to check different browsers ? |
I'm still trying to learn it. It feel like unreal for the web, but not the community behind it. I plan to talk to webgl fundamental about this and a few other devs that might be interested in this. Not to much resource out there, and you almost have to have experience working with such a tool and still be a learning curve cause of the lack of learning material... regardless this project is amazing. Hope they turn discussion on. I only made that momment cause i notice like in firefox it don't work correctly and have some buggy stuff about it like pressing enter can change the scene demo to another demo and so on. I only to find it to work in chrome browser. Do you know how to import java script libraries? Have you made anything production wise in it? |
Hey, this project is currently not in development, as @FlachyJoe mentioned Im currently working on a company and I have no time left to keep pushing this. This has been a project I've worked for almost 10 years, but it requires a big refactor which I cannot undergo now. In its current state it works but the rendering pipeline is a mess and I feel It can be simplified a lot. I decided to create a new repo to undergo the refactor and rename the project to OnEdit This new repo allows more freedom to work on it, and have more people involved. But for now I recommend checking other projects like ThreeJS, BabylonJS or Playcanvas. |
Can you enable discussion on that repo? I know some 2d game engines that could utilize this. Do you know of any good webgl communities? |
Can you enable discussion for community building sake. I want to see if there are others to talk to about this.... treasure!
How reliable is this? I see that it only 100% work in chrome, how about the render result? Is the render result cross browser?
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