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Here's another regression in JME v3.8.0-alpha3. I discovered it while running the FC3D application in the Fuze Creek project. Immediately after starting the application, it crashes with the following console output:
This must have been caused when I updated the MaterialFog library to implement it into PBRLighting and I forgot to test a scene with fog using Lighting.j3md.
I had changed it so all of the fog uniform variables get declared in the MaterialFog glsllib now, and that resulted in a double declaration of some of those variables that were still being declared in the fragment shader.
I submitted a PR that should resolve this issue by deleting the redundant fog uniforms in Lighting.frag
Here's another regression in JME v3.8.0-alpha3. I discovered it while running the FC3D application in the Fuze Creek project. Immediately after starting the application, it crashes with the following console output:
If I rebuild using v3.8.0-alpha2, the application runs correctly and does not crash.
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