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Currently to stop it from falling i use an external plugin which disables all block updates, and i have set the block ticking in pocketmine.yml to disabled.
Due to the method MWE2 uses to place those blocks asynchronously, i am unsure if that is easily possible.
Nice request, i will look into it
Describe the feature you want here
Add flag to make sand or gravel can fall , Like WorldEdit on MCPC.
Suggestions
example when //fill -fall, the sand will fall.
Related issues and pull requests
@thebigsmileXD
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