This repository has been archived by the owner on Jul 5, 2022. It is now read-only.
-
Notifications
You must be signed in to change notification settings - Fork 3
/
Copy pathDefaultGame.ini
115 lines (106 loc) · 3.4 KB
/
DefaultGame.ini
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
[/Script/ShooterGame.ShooterGameMode]
WarmupTime=15
RoundTime=300
TimeBetweenMatches=15
KillScore=2
DeathScore=-1
DamageSelfScale=0.3
MaxBots=1
PlatformPlayerControllerClass=Class'/Script/ShooterGame.ShooterPlayerController'
[/Script/EngineSettings.GeneralProjectSettings]
Description=A example for a first person arena shooter game
ProjectID=C4A218164D8CE9D08583ADAF79DDA719
ProjectName=Shooter Game
[/Script/ShooterGame.ShooterGameInstance]
WelcomeScreenMap=/Game/Maps/ShooterEntry
MainMenuMap=/Game/Maps/ShooterEntry
MatchmakerEndpoint=
[/Script/Engine.GameSession]
bRequiresPushToTalk=true
[/Script/UnrealEd.ProjectPackagingSettings]
Build=IfProjectHasCode
BuildConfiguration=PPBC_Development
BuildTarget=
StagingDirectory=(Path="C:/Dev/UEProjects/ShooterGameDemo/ShooterGame/Publish")
FullRebuild=False
ForDistribution=False
IncludeDebugFiles=False
BlueprintNativizationMethod=Disabled
bIncludeNativizedAssetsInProjectGeneration=False
bExcludeMonolithicEngineHeadersInNativizedCode=False
UsePakFile=True
bUseIoStore=False
bGenerateChunks=False
bGenerateNoChunks=False
bChunkHardReferencesOnly=False
bForceOneChunkPerFile=False
MaxChunkSize=0
bBuildHttpChunkInstallData=False
HttpChunkInstallDataDirectory=(Path="")
PakFileCompressionFormats=
PakFileAdditionalCompressionOptions=
HttpChunkInstallDataVersion=
IncludePrerequisites=True
IncludeAppLocalPrerequisites=False
bShareMaterialShaderCode=True
bDeterministicShaderCodeOrder=False
bSharedMaterialNativeLibraries=True
ApplocalPrerequisitesDirectory=(Path="")
IncludeCrashReporter=False
InternationalizationPreset=English
-CulturesToStage=en
+CulturesToStage=en
LocalizationTargetCatchAllChunkId=0
bCookAll=False
bCookMapsOnly=False
bCompressed=False
bSkipEditorContent=False
bSkipMovies=False
-IniKeyBlacklist=KeyStorePassword
-IniKeyBlacklist=KeyPassword
-IniKeyBlacklist=rsa.privateexp
-IniKeyBlacklist=rsa.modulus
-IniKeyBlacklist=rsa.publicexp
-IniKeyBlacklist=aes.key
-IniKeyBlacklist=SigningPublicExponent
-IniKeyBlacklist=SigningModulus
-IniKeyBlacklist=SigningPrivateExponent
-IniKeyBlacklist=EncryptionKey
-IniKeyBlacklist=IniKeyBlacklist
-IniKeyBlacklist=IniSectionBlacklist
+IniKeyBlacklist=KeyStorePassword
+IniKeyBlacklist=KeyPassword
+IniKeyBlacklist=rsa.privateexp
+IniKeyBlacklist=rsa.modulus
+IniKeyBlacklist=rsa.publicexp
+IniKeyBlacklist=aes.key
+IniKeyBlacklist=SigningPublicExponent
+IniKeyBlacklist=SigningModulus
+IniKeyBlacklist=SigningPrivateExponent
+IniKeyBlacklist=EncryptionKey
+IniKeyBlacklist=IniKeyBlacklist
+IniKeyBlacklist=IniSectionBlacklist
+MapsToCook=(FilePath="/Game/Maps/ShooterEntry")
+MapsToCook=(FilePath="/Game/Maps/Highrise")
[/Script/MoviePlayer.MoviePlayerSettings]
+StartupMovies=LoadingScreen
[/Plugins/PerformanceMonitor/NoExit]
PerformanceMonitorInterval=2.5
+PerformanceMonitorTimers=STAT_GPUParticleTickTime
+PerformanceMonitorTimers=STAT_ParticleRenderingTime
PerformanceMonitorMap=
PerformanceMonitorTimeout=60
[/Plugins/PerformanceMonitor/Exit]
PerformanceMonitorInterval=1.0
+PerformanceMonitorTimers=STAT_GPUParticleTickTime
+PerformanceMonitorTimers=STAT_ParticleRenderingTime
+PerformanceMonitorStatGroups=Unit
+PerformanceMonitorStatGroups=Particles
+PerformanceMonitorStatGroups=Anim
+PerformanceMonitorStatGroups=GpuParticles
PerformanceMonitorMap=
PerformanceMonitorTimeout=60
PerformanceMonitorExitOnFinish=true
[/Script/ShooterGame.ShooterPlayerController]
bAnalogFireTrigger=false
FireTriggerThreshold=0.25 ; unused if bAnalogFireTrigger is false