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quadmeshgenerator.cpp
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/*
* Copyright (c) 2020 Jeremy HU <jeremy-at-dust3d dot org>. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include <QElapsedTimer>
#include <QDebug>
#include "quadmeshgenerator.h"
void QuadMeshGenerator::process()
{
QElapsedTimer timer;
timer.start();
generate();
auto timeUsed = timer.elapsed();
qDebug() << "Quad mesh generation took" << timeUsed << "milliseconds";
emit finished();
}
void QuadMeshGenerator::emitProgress(float progress)
{
emit reportProgress(progress);
}
static void reportProgressHandler(void *tag, float progress)
{
QuadMeshGenerator *generator = (QuadMeshGenerator *)tag;
generator->emitProgress(progress);
}
void QuadMeshGenerator::generate()
{
delete m_autoRemesher;
m_autoRemesher = new AutoRemesher::AutoRemesher(m_vertices, m_triangles);
if (m_parameters.scaling > 0)
m_autoRemesher->setScaling(m_parameters.scaling);
if (m_parameters.targetTriangleCount > 0)
m_autoRemesher->setTargetTriangleCount(m_parameters.targetTriangleCount);
m_autoRemesher->setModelType(m_parameters.modelType);
m_autoRemesher->setTag(this);
m_autoRemesher->setProgressHandler(reportProgressHandler);
if (!m_autoRemesher->remesh())
return;
delete m_remeshedVertices;
m_remeshedVertices = new std::vector<AutoRemesher::Vector3>(m_autoRemesher->remeshedVertices());
delete m_remeshedQuads;
m_remeshedQuads = new std::vector<std::vector<size_t>>(m_autoRemesher->remeshedQuads());
}