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Did GPUpad have any way to fit viewport to window it open? Or at least set desired scale. When working with bigger textures and viewports that match texture sometime hard to maximize render into the window. Thank you! |
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Answered by
houmain
Jan 8, 2023
Replies: 1 comment 1 reply
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Hi Vlad, |
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1 reply
Answer selected by
houmain
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Hi Vlad,
I added a zoom control to the toolbar and the textures are now automatically zoomed to fill the window.
One has to hold the Control key now for zooming with the mouse wheel.
It's a cool feature. Thanks for the suggestion!