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If the game was moved to the background and after some time resumed, it would crash without error screen or anything. The only thing are those logs. Note the line Rejecting re-init on previously-failed class java.lang.Class<com.unciv.utils.concurrency.Dispatcher>: java.lang.ExceptionInInitializerError: (Throwable with no stack trace) below:
If the game was moved to the background and after some time resumed, it would crash without error screen or anything. The only thing are those logs. Note the line
Rejecting re-init on previously-failed class java.lang.Class<com.unciv.utils.concurrency.Dispatcher>: java.lang.ExceptionInInitializerError: (Throwable with no stack trace)
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