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VRisingServerEvents.csproj
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net6.0</TargetFramework>
<AssemblyName>VRisingServerEvents</AssemblyName>
<Description>VRising Server mod used as a Framework to capture server events</Description>
<Version>0.1.5</Version>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<LangVersion>latest</LangVersion>
<RootNamespace>VRisingServerEvents</RootNamespace>
<AssemblyVersion>0.1.5.0</AssemblyVersion>
<FileVersion>0.1.5.0</FileVersion>
<InformationalVersion>0.1.5+1.Branch.main.Sha.cbce36d1363d39e8a48d41a30e6e7b8dd7b06017</InformationalVersion>
<Authors>jays</Authors>
<PackageReadmeFile>README.md</PackageReadmeFile>
<BepInExPluginGuid>jays.VRisingServerEvents</BepInExPluginGuid>
<GamePath>C:\Users\Jérémy\Documents\GitHub\v-rising-server\server\bin</GamePath>
<PluginsPath>$(GamePath)\BepInEx\plugins</PluginsPath>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="BepInEx.Unity.IL2CPP" Version="6.0.0-be*" IncludeAssets="compile" />
<PackageReference Include="BepInEx.Core" Version="6.0.0-pre.1" IncludeAssets="compile" />
<PackageReference Include="BepInEx.PluginInfoProps" Version="2.1.0" />
<PackageReference Include="VRising.Unhollowed.Client" Version="0.6.5.*" />
</ItemGroup>
<ItemGroup>
<None Include="README.md" Pack="true" PackagePath="\" />
</ItemGroup>
<Target Name="CopyDLLsToTargetServer" AfterTargets="Build">
<Message Text="Copying plugin dlls to dev server" Importance="High" />
<Copy SourceFiles="$(TargetDir)$(ProjectName).dll;$(TargetDir)$(ProjectName).pdb" DestinationFolder="$(PluginsPath)" />
<Message Text="Successfuly copied plugin dlls" Importance="High" />
</Target>
</Project>