-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathgenerateTournamentLayouts.py
40 lines (30 loc) · 1.15 KB
/
generateTournamentLayouts.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
# generateTournamentLayouts.py
# ----------------------------
# Licensing Information: Please do not distribute or publish solutions to this
# project. You are free to use and extend these projects for educational
# purposes. The Pacman AI projects were developed at UC Berkeley, primarily by
# John DeNero ([email protected]) and Dan Klein ([email protected]).
# For more info, see http://inst.eecs.berkeley.edu/~cs188/sp09/pacman.html
import sys, random
import mazeGenerator
"""
This is a helper file which generates the random seeds for the map
layouts for the nightly tournament.
"""
if __name__=="__main__":
num = 9
if len(sys.argv) > 1: # command line argument: number of maps to generate
num = int(sys.argv[1])
seedsfile = '../driver/SEEDS'
with open(seedsfile,'w') as out:
pass
for i in range(num):
seed = random.randint(0,99999999)
layout = 'layouts/random%08dCapture.lay' % seed
print 'Generating random layout in %s' % layout
with open(layout, 'w') as out:
maze = mazeGenerator.generateMaze(seed)
out.write(maze)
print maze
with open(seedsfile, 'a') as out:
out.write("%d\n"%seed)