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Raycast2D.force_raycast_update() docs does not state limitation #9935

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rshouker opened this issue Sep 10, 2024 · 0 comments
Open

Raycast2D.force_raycast_update() docs does not state limitation #9935

rshouker opened this issue Sep 10, 2024 · 0 comments
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area:class reference Issues and PRs about the class reference, which should be addressed on the Godot engine repository bug

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@rshouker
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Your Godot version:
4.3
Issue description:
Regarding Raycast2D.force_raycast_update():
The documentation states: Use this method, for example, when the ray or its parent has changed state. However, it does not state that when other nodes were change, it might not work. If it should, then I need to report a bug in the engine.
URL to the documentation page:
Raycast2D.force_raycast_update()

@rshouker rshouker added the bug label Sep 10, 2024
@skyace65 skyace65 added the area:class reference Issues and PRs about the class reference, which should be addressed on the Godot engine repository label Oct 5, 2024
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Labels
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