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Your Godot version:
4.4 Issue description:
There are some compound words, like "antialiasing", that appear in the docs in both hyphenated form "anti-aliasing" and in single-word form "antialiasing". For consistent style, we should choose one form and standardize.
Some examples:
antialiasing / anti-aliasing
runtime / run-time
screen space / screen-space
builtin / built-in / built in (this one depends on context)
This is a fairly low priority issue. We should not break translations just to change this. However, we should choose which form to use for each compound word, document that choice in the style guide, and change existing usages whenever other changes are being made.
There's also precedent in #3502, #6978 of applying changes like this all at once.
URL to the documentation page (if already existing):
The whole manual and class reference.
The text was updated successfully, but these errors were encountered:
Your Godot version:
4.4
Issue description:
There are some compound words, like "antialiasing", that appear in the docs in both hyphenated form "anti-aliasing" and in single-word form "antialiasing". For consistent style, we should choose one form and standardize.
Some examples:
This is a fairly low priority issue. We should not break translations just to change this. However, we should choose which form to use for each compound word, document that choice in the style guide, and change existing usages whenever other changes are being made.
There's also precedent in #3502, #6978 of applying changes like this all at once.
URL to the documentation page (if already existing):
The whole manual and class reference.
The text was updated successfully, but these errors were encountered: