Releases: giwty/switch-library-manager
Releases · giwty/switch-library-manager
Stability pack
This release is focused on stability and user experience improvements.
The GUI release
You can now choose if you want to use GUI or command line interface. (by default for new users it will be GUI).
Please provide feedback, this was done quick & dirty to see if there is interest
Switch library manager 1.0
New name, new release, major changes.
Added many new capabilities, including:
- Read titleId/version by decrypting NSPs (requires prod.keys)
- Rename files based on metadata read from NSP
- Naming template - choose your own folder/file naming convention
- Delete empty folders
New features (v0.5)
Changes:
- Complete code refactor, it will be much easier to add features now
- Better handling when no internet / corrupted json - will try to re-use local json file
New capabilities
- Added new command line option - "m" (stands for mode), will use this to add new capabilities
Currently supported capabilities:
- Add
-m u
to show missing updates (default) - Add
-m dlc
to show missing dlc's - (new) Add
-m o
to organize the files in a folder per game structure, where the folder will contains base/updates/dlc files in a flat structure.
All folders will be created in the base NSP folder that was provided as the command line argumet - (new) Add
-m d
to delete outdated local update files
Recursive scan
Added supports nested folders.
Please add "-r" to the program arguments to scan your nested folders.
Minor bug fix
0.3.2 Don't fail if local files doesn't exist
Another url change
No new features, just url update.
I should really make these configurable
DLC's
Update to new titledb files location
- Updated to use the new Blawar repo (titledb)
- Added config file that keeps the etag versions of the titles/versions json file
First release
Initial release of this simple tool
Available for Mac and Windows