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trie.go
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trie.go
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package gee
import (
"fmt"
"strings"
)
// node 定义了路由树的节点
type node struct {
pattern string
part string
children []*node
isWild bool
}
// String 实现了 node 的 String 方法
func (n *node) String() string {
return fmt.Sprintf("node{pattern=%s, part=%s, isWild=%t}", n.pattern, n.part, n.isWild)
}
// insert 用于插入节点
func (n *node) insert(pattern string, parts []string, height int) {
if len(parts) == height {
n.pattern = pattern
return
}
part := parts[height]
child := n.matchChild(part)
if child == nil {
child = &node{part: part, isWild: part[0] == ':' || part[0] == '*'}
n.children = append(n.children, child)
}
child.insert(pattern, parts, height+1)
}
// search 用于搜索节点, 返回匹配的节点
func (n *node) search(parts []string, height int) *node {
if len(parts) == height || strings.HasPrefix(n.part, "*") {
if n.pattern == "" {
return nil
}
return n
}
part := parts[height]
children := n.matchChildren(part)
for _, child := range children {
result := child.search(parts, height+1)
if result != nil {
return result
}
}
return nil
}
// travel 用于遍历节点, 将匹配的节点加入到 list 中
func (n *node) travel(list *[]*node) {
if n.pattern != "" {
*list = append(*list, n)
}
for _, child := range n.children {
child.travel(list)
}
}
// matchChild 用于匹配子节点, 返回匹配的节点
func (n *node) matchChild(part string) *node {
for _, child := range n.children {
if child.part == part || child.isWild {
return child
}
}
return nil
}
// matchChildren 用于匹配所有子节点, 返回匹配的节点列表
func (n *node) matchChildren(part string) []*node {
nodes := make([]*node, 0)
for _, child := range n.children {
if child.part == part || child.isWild {
nodes = append(nodes, child)
}
}
return nodes
}