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Kirbytag uses filename instead of UUID when file is dragged in a texture field #6943

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sandervdvijver opened this issue Jan 24, 2025 · 0 comments · May be fixed by #6948
Open

Kirbytag uses filename instead of UUID when file is dragged in a texture field #6943

sandervdvijver opened this issue Jan 24, 2025 · 0 comments · May be fixed by #6948
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@sandervdvijver
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Schermopname.2025-01-24.om.13.46.43.mov

Kirbytag uses filename instead of UUID when file is dragged in a texture field

Expected behavior
I would like to use the UUID instead of the filename to reference a file in a kirbytag for consistency, and so filename changes don’t mess up my kirbytags.

@distantnative distantnative self-assigned this Jan 24, 2025
@distantnative distantnative linked a pull request Jan 24, 2025 that will close this issue
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@distantnative distantnative added this to the 5.0.0-beta.3 milestone Jan 24, 2025
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