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Releases: geosigno/simpleParallax.js

Patch 2.2.1 - fix issue when sometime the plugin didn't working

19 Mar 12:06
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This is a patch to prevent the plugin to not get the offset top position of the element when some position (relative) was set/not set.

fix

  • #186c47 - fix issue when sometime the offset top was equal to 0 when position not set

2.2.0 - perfomance improvements and destroy method

15 Mar 11:27
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This release is about performance improvement.
A lot of work has been done to decrease the scripting/rendering/painting job during parallax execution. The Init function have been optimized too.
Destruction method is now available.

improvements

  • #7ede6d - minor syntax optim
  • #3fed4c - round percentage to the nearest 0.1 to increase perfomance
  • #ffe750 - viewport top var global to gain some time during proceedLoop method
  • #fac67e - remove unnecessary proceedElement method during init
  • #fc61ad - remove jquery data to compare old percentage with new
  • #635ee7 - minor syntax/logic improvements

features

  • #4adb52 - destroy method implementation

Release 2.1.0 - fixes and improvements

12 Mar 09:25
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This release fix some issues about the initialization of the plugin:

  • when more than one image were visible in the initial viewport, the user had to perform a scroll to have the other images initialized
  • first calculation was not made until the first scroll action appeared, it result in a massive transition at first scroll

It also include global improvements about the init function.

fixes

  • #2cc3dba - add the scale before to proceed the element to avoid miscalculation at the init

improvements

  • #159503e - drop old support of requestAnimationFrame

fixes/improvements

  • #338df41 - add proceedLoop method to fix and improve the initialization issues

Release 2.0.0 - New Architecture

02 Mar 10:55
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This is the first major release of simpleParallax.
This include a full rework of the architecture. The plugin has drop the scroll event and now use the full potential of window.requestFrame (thanks to http://joji.me/en-us/blog/how-to-develop-high-performance-onscroll-event).
Long version short, nothing has change for you but the plugin will be much smoother, and much lighter in rendering task (CPU).

Release 1.2.0 - feature and fixe

15 Jan 13:31
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This is the second minor release since the initial release.

It gives you the opportunity to choose between 2 more orientations of the parallax effect. Right or left.
Also, an error rate has been included in the calculation as sometime the image went out of its container.

features

  • #d9f0412 - add left and right orientation

fixes

  • #07ecbe4 - add rate error to avoid issue when image translate out of its container

Release 1.1.0 - fixes and performances

26 Nov 15:01
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This is the first minor release since the initial release. This release contain mostly fixes and performance improvements.

Here the details:

performances

  • #3f3fae7 - add getElementDimension method to avoid unnecessary calculation
  • #7ea4bd1 - minor optims

fixes

  • #5b484e6 - fix issue with edge calculation
  • #e50b71c - fix issue when window height was not properly calculated on mobile devices, this caused a late translation that impacted UX

typo

Patch 1.0.3

23 Nov 09:59
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#0b87736 making the plugin compatible with CommonJS for npm users

Patch 1.0.2

22 Nov 12:31
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#4831f12 update init function so the calculation can be executed at the first load of the screen without any scroll

Patch 1.0.1

21 Nov 17:30
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#17475c0 add requestAnimationFrame to the animate function

Initial release

15 Nov 13:18
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Initial release