Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Adapt to new VFS OSS plugin using Play/Record sessions #362

Open
cnuke opened this issue Apr 10, 2024 · 2 comments
Open

Adapt to new VFS OSS plugin using Play/Record sessions #362

cnuke opened this issue Apr 10, 2024 · 2 comments

Comments

@cnuke
Copy link
Member

cnuke commented Apr 10, 2024

This issue accumulates commits addressing the stated topic.

cnuke added a commit to cnuke/genode-world that referenced this issue Apr 10, 2024
cnuke added a commit to cnuke/genode-world that referenced this issue Apr 10, 2024
cnuke added a commit to cnuke/genode-world that referenced this issue Apr 10, 2024
Instead of using Genode's Audio_out specific backend follow our SDL2
port in using an already existing backend, e.g., OSS.

So far only the chocolate-doom SDL1 port was tested but the other
pkg were adapted as well.

Issue genodelabs#362.
cnuke added a commit to cnuke/genode-world that referenced this issue Apr 10, 2024
@cnuke
Copy link
Member Author

cnuke commented Apr 10, 2024

Since some of the commits already entered staging here the remaining ones.

Note the last commits that switch our SDL-1.2 port to use the OSS backend as well and also needs adaptions in goa-projects using it.

nfeske pushed a commit that referenced this issue Apr 11, 2024
nfeske pushed a commit that referenced this issue Apr 11, 2024
Instead of using Genode's Audio_out specific backend follow our SDL2
port in using an already existing backend, e.g., OSS.

So far only the chocolate-doom SDL1 port was tested but the other
pkg were adapted as well.

Issue #362.
@nfeske
Copy link
Member

nfeske commented Apr 11, 2024

@cnuke I cherry-picked the commits of your topic branch to staging, hoping that I captured all the nice bits and pieces.

chelmuth pushed a commit that referenced this issue Apr 12, 2024
chelmuth pushed a commit that referenced this issue Apr 12, 2024
Instead of using Genode's Audio_out specific backend follow our SDL2
port in using an already existing backend, e.g., OSS.

So far only the chocolate-doom SDL1 port was tested but the other
pkg were adapted as well.

Issue #362.
cnuke added a commit to cnuke/genode-world that referenced this issue Apr 23, 2024
This fragment size equals about 46ms (at 44.1kHz) and is the largest
one currently allowed by the OSS VFS plugin.

It serves to mitigate any load related timing problems for the moment
at the price of a somewhat inflated latency.

Issue genodelabs#362.
cnuke added a commit to cnuke/genode-world that referenced this issue Apr 26, 2024
This fragment size equals about 46ms (at 44.1kHz) and is the largest
one currently allowed by the OSS VFS plugin.

It serves to mitigate any load related timing problems for the moment
at the price of a somewhat inflated latency.

Issue genodelabs#362.
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants