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desc.txt
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desc.txt
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animations\Animation = 26
animations\AnimationManager = 4
animations\typedefs\AnimationFrame = 3
animations\typedefs\JSONAnimation = 1
animations total = 34
core\TimeStep = 16
core total = 16
create\GenerateTexture = 12
create total = 12
curves\Curve = 41
curves\EllipseCurve = 3
curves\path\Path = 21
curves\QuadraticBezierCurve = 8
curves\SplineCurve = 15
curves total = 88
gameobjects\domelement\DOMElement = 1
gameobjects total = 1
geom\line\NormalX = 2
geom\point\GetCentroid = 3
geom\point\GetRectangleFromPoints = 3
geom\point\Interpolate = 1
geom\point\Project = 5
geom\point\ProjectUnit = 5
geom\polygon\ContainsPoint = 4
geom\rectangle\GetPoint = 4
geom\rectangle\GetSize = 4
geom\rectangle\MarchingAnts = 6
geom\rectangle\PerimeterPoint = 5
geom\triangle\BuildFromPolygon = 5
geom\triangle\CircumCenter = 3
geom\triangle\Perimeter = 2
geom\triangle\Random = 4
geom total = 56
math\Bernstein = 4
math\CatmullRom = 5
math\Matrix3 = 2
math\Matrix4 = 5
math\Quaternion = 3
math total = 19
physics\impact\Body = 61
physics\impact\CollisionMap = 40
physics\impact\components\BodyType = 5
physics\impact\components\CheckAgainst = 6
physics\impact\components\Collides = 12
physics\impact\components\Debug = 9
physics\impact\components\Friction = 7
physics\impact\components\Gravity = 3
physics\impact\components\Offset = 5
physics\impact\components\SetGameObject = 4
physics\impact\GetVelocity = 6
physics\impact\ImpactBody = 10
physics\impact\ImpactPhysics = 11
physics\impact\ImpactSprite = 8
physics\impact\SeparateX = 5
physics\impact\SeparateY = 5
physics\impact\UpdateMotion = 2
physics\impact\World = 53
physics\matter-js\components\Sensor = 5
physics\matter-js\components\SetBody = 11
physics\matter-js\components\Sleep = 10
physics\matter-js\components\Static = 5
physics\matter-js\components\Transform = 5
physics\matter-js\components\Velocity = 3
physics\matter-js\Factory = 62
physics\matter-js\MatterGameObject = 1
physics\matter-js\MatterImage = 3
physics\matter-js\MatterPhysics = 15
physics\matter-js\MatterSprite = 3
physics\matter-js\MatterTileBody = 1
physics\matter-js\PointerConstraint = 19
physics\matter-js\World = 31
physics total = 426
renderer\webgl\pipelines\BitmapMaskPipeline = 5
renderer\webgl\Utils = 1
renderer\webgl\WebGLRenderer = 13
renderer total = 19
textures\parsers\SpriteSheet = 6
textures\TextureManager = 2
textures total = 8
tilemaps\mapdata\LayerData = 10
tilemaps\mapdata\MapData = 4
tilemaps\parsers\impact\ParseTileLayers = 4
tilemaps\parsers\impact\ParseTilesets = 3
tilemaps\parsers\impact\ParseWeltmeister = 1
tilemaps\parsers\Parse2DArray = 1
tilemaps\parsers\tiled\AssignTileProperties = 1
tilemaps\parsers\tiled\BuildTilesetIndex = 2
tilemaps\parsers\tiled\ParseGID = 2
tilemaps\parsers\tiled\ParseImageLayers = 3
tilemaps\parsers\tiled\ParseTileLayers = 4
tilemaps\parsers\tiled\ParseTilesets = 2
tilemaps\Tile = 1
tilemaps total = 38
tweens\builders\GetEaseFunction = 4
tweens\builders\GetNewValue = 5
tweens\builders\GetProps = 1
tweens\builders\GetTweens = 2
tweens\builders\NumberTweenBuilder = 5
tweens\builders\TweenBuilder = 4
tweens\Timeline = 9
tweens\tween\Tween = 1
tweens total = 31
Total: 748