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Adds scripting interface to Spline and a python test.
Signed-off-by: LolaSegura <[email protected]>
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/* | ||
* Copyright (C) 2016 Open Source Robotics Foundation | ||
* | ||
* Licensed under the Apache License, Version 2.0 (the "License"); | ||
* you may not use this file except in compliance with the License. | ||
* You may obtain a copy of the License at | ||
* | ||
* http://www.apache.org/licenses/LICENSE-2.0 | ||
* | ||
* Unless required by applicable law or agreed to in writing, software | ||
* distributed under the License is distributed on an "AS IS" BASIS, | ||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
* See the License for the specific language governing permissions and | ||
* limitations under the License. | ||
* | ||
*/ | ||
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%module spline | ||
%{ | ||
#include <ignition/math/Spline.hh> | ||
#include <ignition/math/Helpers.hh> | ||
#include <ignition/math/Vector3.hh> | ||
#include <ignition/math/config.hh> | ||
%} | ||
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namespace ignition | ||
{ | ||
namespace math | ||
{ | ||
class ControlPoint; | ||
class SplinePrivate; | ||
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class Spline | ||
{ | ||
public: Spline(); | ||
public: ~Spline(); | ||
public: void Tension(double _t); | ||
public: double Tension() const; | ||
public: double ArcLength() const; | ||
public: double ArcLength(const double _t) const; | ||
public: double ArcLength(const unsigned int _index, | ||
const double _t) const; | ||
public: void AddPoint(const Vector3<double> &_p); | ||
public: void AddPoint(const Vector3<double> &_p, const Vector3<double> &_t); | ||
private: void AddPoint(const ControlPoint &_cp, const bool _fixed); | ||
public: Vector3<double> Point(const unsigned int _index) const; | ||
public: Vector3<double> Tangent(const unsigned int _index) const; | ||
public: Vector3<double> MthDerivative(const unsigned int _index, | ||
const unsigned int _mth) const; | ||
public: size_t PointCount() const; | ||
public: void Clear(); | ||
public: bool UpdatePoint(const unsigned int _index, | ||
const Vector3<double> &_p); | ||
public: bool UpdatePoint(const unsigned int _index, | ||
const Vector3<double> &_p, | ||
const Vector3<double> &_t); | ||
private: bool UpdatePoint(const unsigned int _index, | ||
const ControlPoint &_cp, | ||
const bool _fixed); | ||
public: Vector3<double> Interpolate(const double _t) const; | ||
public: Vector3<double> Interpolate(const unsigned int _fromIndex, | ||
const double _t) const; | ||
public: Vector3<double> InterpolateTangent(const double _t) const; | ||
public: Vector3<double> InterpolateTangent(const unsigned int _fromIndex, | ||
const double _t) const; | ||
public: Vector3<double> InterpolateMthDerivative(const unsigned int _mth, | ||
const double _1) const; | ||
public: Vector3<double> InterpolateMthDerivative(const unsigned int _fromIndex, | ||
const unsigned int _mth, | ||
const double _s) const; | ||
public: void AutoCalculate(bool _autoCalc); | ||
public: void RecalcTangents(); | ||
private: void Rebuild(); | ||
private: bool MapToSegment(const double _t, | ||
unsigned int &_index, | ||
double &_fraction) const; | ||
private: SplinePrivate *dataPtr; | ||
}; | ||
} | ||
} |
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# Copyright (C) 2021 Open Source Robotics Foundation | ||
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# Licensed under the Apache License, Version 2.0 (the "License"); | ||
# you may not use this file except in compliance with the License. | ||
# You may obtain a copy of the License at | ||
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# http://www.apache.org/licenses/LICENSE-2.0 | ||
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# Unless required by applicable law or agreed to in writing, software | ||
# distributed under the License is distributed on an "AS IS" BASIS, | ||
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
# See the License for the specific language governing permissions and | ||
# limitations under the License. | ||
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import unittest | ||
import math | ||
from ignition.math import Vector3d | ||
from ignition.math import Spline | ||
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class TestSpline(unittest.TestCase): | ||
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def test_spline(self): | ||
s = Spline() | ||
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s.AddPoint(Vector3d(0, 0, 0)) | ||
self.assertEqual(1, s.PointCount()) | ||
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s.Clear() | ||
self.assertEqual(0, s.PointCount()) | ||
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s.AddPoint(Vector3d(0, 0, 0)) | ||
self.assertTrue(s.Point(0) == Vector3d(0, 0, 0)) | ||
s.AddPoint(Vector3d(1, 1, 1)) | ||
self.assertTrue(s.Point(1) == Vector3d(1, 1, 1)) | ||
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# UpdatePoint | ||
self.assertFalse(s.UpdatePoint(2, Vector3d(2, 2, 2))) | ||
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self.assertTrue(s.UpdatePoint(1, Vector3d(2, 2, 2))) | ||
s.AutoCalculate(False) | ||
self.assertTrue(s.UpdatePoint(0, Vector3d(-1, -1, -1))) | ||
s.AutoCalculate(True) | ||
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# Interpolate | ||
self.assertAlmostEqual(s.Interpolate(0.0), Vector3d(-1, -1, -1)) | ||
self.assertAlmostEqual(s.Interpolate(0.5), Vector3d(0.5, 0.5, 0.5)) | ||
self.assertAlmostEqual(s.Interpolate(1.0), Vector3d(2, 2, 2)) | ||
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# Interpolate | ||
s.AddPoint(Vector3d(4, 4, 4)) | ||
self.assertAlmostEqual(s.Interpolate(1, 0.2), | ||
Vector3d(2.496, 2.496, 2.496)) | ||
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def test_fixed_tangent(self): | ||
s = Spline() | ||
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# AddPoint | ||
s.AutoCalculate(False) | ||
s.AddPoint(Vector3d(0, 0, 0)) | ||
s.AddPoint(Vector3d(0, 0.5, 0), Vector3d(0, 1, 0)) | ||
s.AddPoint(Vector3d(0.5, 1, 0), Vector3d(1, 0, 0)) | ||
s.AddPoint(Vector3d(1, 1, 0), Vector3d(1, 0, 0)) | ||
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# UpdatePoint | ||
s.UpdatePoint(0, Vector3d(0, 0, 0), Vector3d(0, 1, 0)) | ||
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s.AutoCalculate(True) | ||
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s.RecalcTangents() | ||
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# Interpolate | ||
self.assertAlmostEqual(s.Interpolate(0, 0.5), Vector3d(0, 0.25, 0)) | ||
self.assertAlmostEqual(s.InterpolateTangent(0, 0.5), | ||
Vector3d(0, 0.25, 0)) | ||
self.assertAlmostEqual(s.Interpolate(1, 0.5), | ||
Vector3d(0.125, 0.875, 0)) | ||
self.assertAlmostEqual(s.Interpolate(2, 0.5), Vector3d(0.75, 1, 0)) | ||
self.assertAlmostEqual(s.InterpolateTangent(2, 0.5), | ||
Vector3d(0.25, 0, 0)) | ||
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def test_arc_length(self): | ||
s = Spline() | ||
self.assertFalse(math.isfinite(s.ArcLength())) | ||
s.AddPoint(Vector3d(1, 1, 1), Vector3d(1, 1, 1)) | ||
self.assertFalse(math.isfinite(s.ArcLength(0))) | ||
s.AddPoint(Vector3d(3, 3, 3), Vector3d(1, 1, 1)) | ||
s.AddPoint(Vector3d(4, 4, 4), Vector3d(1, 1, 1)) | ||
self.assertAlmostEqual(s.ArcLength(0, 1.0), | ||
3.46410161513775, delta=1e-14) | ||
self.assertAlmostEqual(s.ArcLength(), 5.19615242270663, delta=1e-14) | ||
self.assertAlmostEqual(s.ArcLength(), s.ArcLength(1.0)) | ||
self.assertFalse(math.isfinite(s.ArcLength(-1.0))) | ||
self.assertFalse(math.isfinite(s.ArcLength(4, 0.0))) | ||
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def test_tension(self): | ||
s = Spline() | ||
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s.Tension(0.1) | ||
self.assertAlmostEqual(s.Tension(), 0.1) | ||
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def test_interpolate(self): | ||
s = Spline() | ||
self.assertFalse(s.Interpolate(0, 0.1).IsFinite()) | ||
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s.AddPoint(Vector3d(0, 0, 0)) | ||
self.assertAlmostEqual(s.Interpolate(0, 0.1), Vector3d(0, 0, 0)) | ||
self.assertFalse(s.InterpolateTangent(0.1).IsFinite()) | ||
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s.AddPoint(Vector3d(1, 2, 3)) | ||
self.assertAlmostEqual(s.Interpolate(0, 0.0), s.Point(0)) | ||
self.assertFalse(s.Interpolate(0, -0.1).IsFinite()) | ||
self.assertAlmostEqual(s.InterpolateTangent(0, 0.0), s.Tangent(0)) | ||
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# Fast and slow call variations | ||
self.assertAlmostEqual(s.Interpolate(0, 0.5), Vector3d(0.5, 1.0, 1.5)) | ||
self.assertAlmostEqual(s.Interpolate(0, 1.0), s.Point(1)) | ||
self.assertAlmostEqual(s.InterpolateTangent(0, 0.5), | ||
Vector3d(1.25, 2.5, 3.75)) | ||
self.assertAlmostEqual(s.InterpolateTangent(0, 1.0), s.Tangent(1)) | ||
self.assertAlmostEqual(s.InterpolateMthDerivative(2, 0.5), | ||
Vector3d(0, 0, 0)) | ||
self.assertAlmostEqual(s.InterpolateMthDerivative(2, 1.0), | ||
Vector3d(-3, -6, -9)) | ||
self.assertAlmostEqual(s.InterpolateMthDerivative(3, 0.5), | ||
Vector3d(-6, -12, -18)) | ||
self.assertAlmostEqual(s.InterpolateMthDerivative(3, 1.0), | ||
Vector3d(-6, -12, -18)) | ||
self.assertAlmostEqual(s.InterpolateMthDerivative(4, 0.5), | ||
Vector3d(0, 0, 0)) | ||
self.assertAlmostEqual(s.InterpolateMthDerivative(4, 1.0), | ||
Vector3d(0, 0, 0)) | ||
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def test_point(self): | ||
s = Spline() | ||
self.assertFalse(s.Point(0).IsFinite()) | ||
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def test_tangent(self): | ||
s = Spline() | ||
self.assertFalse(s.Tangent(0).IsFinite()) | ||
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s.AddPoint(Vector3d(0, 0, 0)) | ||
self.assertFalse(s.Tangent(0).IsFinite()) | ||
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s.AddPoint(Vector3d(1, 0, 0)) | ||
self.assertAlmostEqual(s.Tangent(0), Vector3d(0.5, 0, 0)) | ||
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s.AddPoint(Vector3d(1, 1, 0), Vector3d(-1, 1, 0)) | ||
self.assertAlmostEqual(s.Tangent(1), Vector3d(0.5, 0.5, 0)) | ||
self.assertAlmostEqual(s.Tangent(2), Vector3d(-1, 1, 0)) | ||
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def test_recalc_tangents(self): | ||
s = Spline() | ||
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s.AddPoint(Vector3d(0, 0, 0)) | ||
s.AddPoint(Vector3d(.4, .4, .4)) | ||
s.AddPoint(Vector3d(0, 0, 0)) | ||
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s.RecalcTangents() | ||
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self.assertAlmostEqual(s.Interpolate(0, 0.5), Vector3d(0.2, 0.2, 0.2)) | ||
self.assertAlmostEqual(s.Interpolate(1, 0.5), Vector3d(0.2, 0.2, 0.2)) | ||
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if __name__ == '__main__': | ||
unittest.main() |
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%include ../Vector3.i | ||
%include ../Vector4.i | ||
%include ../Color.i | ||
%include ../Spline.i |