LuaExtended is a syntax definition and snippet package for Sublime Text 3.
As of right now, LuaExtended contains the following improvements over the default Lua package:
-
Indentation of
repeat until
loops fixed -
Indentation of table definitions fixed
-
Improved syntax definition structure for easier future work on more fixes
-
error
calls have red-highlighted strings -
Completions include the full standard library, including parameter names with tab stops
-
Completions also include Lua keywords
-
New snippets:
-
New loop snippets (
while
andrepeat
) -
Improved indentation of
for
snippets, synced variable name tab stops -
++
(expands the current line into the form ofline = line + 1
, ignoring inline comments and whitespace) -
+=
and-=
-
dfun
, an LDoc-style documented function snippet -
if
,elseif
andelse
-
if~
,if=
, and theirelseif
counterparts, expanding toif x ~= y then ...
and similar -
Most snippets also handle selection, meaning you can e.g. apply
while
on a block of code which will then become the body of thewhile
loop
-
-
Function calls (including object method invocations
foo:bar()
and syntactic sugar likefoo { bar }
) are highlighted properly -
Anonymous function definitions are highlighted properly (arguments are formatted)
-
Restructured indent settings
-
All features are grouped under the
source.luae
scope, so that they don't interfere with the default Lua package
You can now use Package Control to install LuaExtended. Simply type "install" in the Command Palette (Ctrl + Shift + P) to find the Package Control: Install Package
command. Wait for the repository lists to load
and search for 'LuaExtended'. Alternatively, you can clone this repository into your Data/User
folder (either in the install directory, in %appdata%/Sublime Text 3
on Windoze, or wherever else other environments put it).
For the custom version i made that includes the gamesense api you install it by drag and droping the file from the release section into C:\Users<user>\AppData\Roaming\Sublime Text 3\Installed Packages
If you are using a SublimeLinter3-based linter such as SublimeLinter-lua, you will need to modify your settings to get LuaExtended linting to work.
Navigate to Preferences > Package Settings
Find SublimeLinter in the list and open its "Settings - User"
The settings file is of the JSON format, so look for the line that says "syntax_map": {
You will need to add a binding that tells SublimeLinter to lint LuaExtended just like Lua. This is done by adding a line that says "luaextended": "lua",
. Don't worry about the alphabetical order of the entries, SublimeLinter will sort them on next reload.
And there you go! Try opening a *.luae
, *.ext.lua
or *.extended.lua
file and see whether linting works. If it for some reason doesn't work, read the tutorial again and check that you've followed it to the point. Try restarting Sublime before opening an issue!