Skip to content

Latest commit

 

History

History
12 lines (10 loc) · 708 Bytes

README.md

File metadata and controls

12 lines (10 loc) · 708 Bytes

VolumetricSmoke

Volumetric Renderer and Mac Grid Navier Stokes Solver

Fluid dynamics is implemented based on Jos Stam's "Stable Fluids" and "Real Time Fluid Dynamics for Games" papers and
Robert Bridson's "Fluid Simulation for Computer Graphics" book.

Volumetric rendering is implemented based on the "Real-Time Volume Graphics" book.

3D

PurpleSmoke BlueSmoke

2D

2DSmoke