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Option to undo actions if a player is within a distance of the entity, would be very nice to make entities feel more 'alive', while still optimizing mobs that are not in the immediate vicinity of the player.
undo-on:
default:
# Should we undo this action when the mob is interacted with?
interact: true
# Should we undo this action when a player is within a specified distance?
# radius: <radius-xz> <radius-y>
The text was updated successfully, but these errors were encountered:
Option to undo actions if a player is within a distance of the entity, would be very nice to make entities feel more 'alive', while still optimizing mobs that are not in the immediate vicinity of the player.
The text was updated successfully, but these errors were encountered: