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Can't Chain Ephemeral Effects #17965

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7H3LaughingMan opened this issue Jan 10, 2025 · 0 comments
Open

Can't Chain Ephemeral Effects #17965

7H3LaughingMan opened this issue Jan 10, 2025 · 0 comments

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@7H3LaughingMan
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7H3LaughingMan commented Jan 10, 2025

For some reason it seems that you are unable to chain ephemeral effects, apparently this has worked in the past but now it's not working. What I mean by chaining ephemeral effects is having an effect on one actor that applies another effect on a different actor which applies something to the original actor. Something like this is needed for the Scoundrel Rogue where when they critically succeed at feinting the target is off-guard to all melee attacks from anyone.

  1. Create two effects
  2. The first effect will be applied to a Mitflit, it has the following RE {"key":"EphemeralEffect","affects":"origin","selectors":["melee-attack-roll"],"uuid":""} with the UUID of the 2nd effect. The idea of this is to apply the 2nd effect to whoever is melee attacking the Mitflit.
  3. The second effect has the following RE {"key":"EphemeralEffect","selectors":["melee-attack-roll"],"uuid":"Compendium.pf2e.conditionitems.Item.AJh5ex99aV6VTggg"}. The idea of this is that whoever you are attacking, in this case the Mitflit, is granted the off-guard condition.
  4. Apply the first effect to a Mitflit and attack it, note that the Mitflit is not off-guard.
  5. If you check the roll options you should see that the 2nd effect was applied to the origin, you can add other REs to the 2nd effect such as flat modifiers or adjusting the degree of success and those do work.
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