Releases: flightlessmango/MangoHud
MangoHud Version 0.6.1
- Fix cpu power related crash
MangoHud Version 0.6.0
Ordering hud elements
It's now possible to decide the order that hud elements appear in.
This is going to be the default in the future, for now you need to set legacy_layout=false
to access this feature.
Add the elements to the config or environment variable in the order you want them to show. e.g
fps
gpu_stats
cpu_stats
No elements are added by default and you can add multiple of the same element
Elements | Uses |
---|---|
version |
Mangohud version |
time |
Current time |
gpu_stats |
GPU stats - load/temp etc |
cpu_stats |
CPU stats - load/temp etc |
core_load |
Load and MHz per cpu core/thread |
io_stats |
IO read and write for the app |
vram |
Currently used vram |
ram |
Currently used ram |
fps |
FPS and engine name |
engine_version |
Version of the engine |
gpu_name |
Name of the GPU in use |
vulkan_driver |
Vulkan driver in use |
arch |
Architecture of the app |
wine |
Wine/Proton version |
frame_timing |
Frametime graph |
media_player |
Metainfo from media players |
graphs |
See below for more info |
Graphs
It's now possible to add a variety of graphs.
Use these by adding them to the graphs
param, e.g graphs=cpu_load
.
Add multiple graphs by adding graphs
multiple times and/or add multiple with ,
as a delimiter e.g graphs=gpu_load,cpu_load
Graph element | Uses |
---|---|
gpu_load |
GPU load graph |
cpu_load |
CPU load graph |
gpu_temp |
GPU temp graph |
cpu_temp |
GPU temp graph |
gpu_core_clock |
GPU core clock graph |
gpu_mem_clock |
GPU memory clock graph |
ram |
Ram graph |
vram |
Vram graph |
New params
param | use |
---|---|
fps_limit |
fps_limit can now take multiple variables, making it possible to switch between them e.g fps_limit=60,120 |
toggle_fps_limit |
set keybind for toggling fps limits |
frametime |
Display frametime next to FPS, on by default |
cpu_power |
Displays CPU power draw in Watts (might not work on intel) |
table_columns |
Set the amount of ImGui table columns, default is 3 |
blacklist |
Add a program to the blacklist. e.g blacklist=vkcube,WatchDogs2.exe |
cellpadding_y |
Set the vertical cellpadding, default is -0.085 |
cpu_load_change |
Changes the color of the CPU load depending on load |
cpu_load_color |
Set the colors for the cpu load change low,medium and high. e.g cpu_load_color=0000FF,00FFFF,FF00FF |
cpu_load_value |
Set the values for medium and high load e.g cpu_load_value=50,90 |
gpu_load_change |
Changes the color of the GPU load depending on load |
gpu_load_color |
Set the colors for the gpu load change low,medium and high. e.g gpu_load_color=0000FF,00FFFF,FF00FF |
gpu_load_value |
Set the values for medium and high load e.g gpu_load_value=50,90 |
autostart_log |
Automatically start a log file after X seconds from app start e.g autostart_log=5 |
no_small_font |
Use primary font size for smaller text like units |
cpu_mhz |
Displays the CPUs current MHz |
Changes and Improvements
- Fixed MangoHud OpenGL not showing in Black Ice
- Fixed MangoHud OpenGL being a black box in Total War: MEDIEVAL II
- Fixed MangoHud OpenGL not working in Divinity Original Sin Enhanced Edition
- Fixed MangoHud OpenGL not working in Mount & Blade: Warband
- Attempted fix for fps limit sometimes breaking
- Fixed colors not updating
- Moved
frame_timing
ms to above the graph instead of beside - Allow graphs to take up the entire region
- Permitting more delimiters,
,
:
and+
are now acceptable
v0.6.0-beta.1
Ordering hud elements
It's now possible to decide the order that hud elements appear in.
This is going to be the default in the future, for now you need to set legacy_layout=false
to access this feature.
Add the elements to the config or environment variable in the order you want them to show. e.g
fps
gpu_stats
cpu_stats
No elements are added by default and you can add multiple of the same element
Elements | Uses |
---|---|
version |
Mangohud version |
time |
Current time |
gpu_stats |
GPU stats - load/temp etc |
cpu_stats |
CPU stats - load/temp etc |
core_load |
Load and MHz per cpu core/thread |
io_stats |
IO read and write for the app |
vram |
Currently used vram |
ram |
Currently used ram |
fps |
FPS and engine name |
engine_version |
Version of the engine |
gpu_name |
Name of the GPU in use |
vulkan_driver |
Vulkan driver in use |
arch |
Architecture of the app |
wine |
Wine/Proton version |
frame_timing |
Frametime graph |
media_player |
Metainfo from media players |
graphs |
See below for more info |
Graphs
It's now possible to add a variety of graphs.
Use these by adding them to the graphs
param, e.g graphs=cpu_load
.
Add multiple graphs by adding graphs
multiple times and/or add multiple with ,
as a delimiter e.g graphs=gpu_load,cpu_load
Graph element | Uses |
---|---|
gpu_load |
GPU load graph |
cpu_load |
CPU load graph |
gpu_temp |
GPU temp graph |
cpu_temp |
GPU temp graph |
gpu_core_clock |
GPU core clock graph |
gpu_mem_clock |
GPU memory clock graph |
ram |
Ram graph |
vram |
Vram graph |
New params
param | use |
---|---|
fps_limit |
fps_limit can now take multiple variables, making it possible to switch between them e.g fps_limit=60,120 |
toggle_fps_limit |
set keybind for toggling fps limits |
frametime |
Display frametime next to FPS, on by default |
cpu_power |
Displays CPU power draw in Watts (might not work on intel) |
table_columns |
Set the amount of ImGui table columns, default is 3 |
blacklist |
Add a program to the blacklist. e.g blacklist=vkcube,WatchDogs2.exe |
cellpadding_y |
Set the vertical cellpadding, default is -0.085 |
cpu_load_change |
Changes the color of the CPU load depending on load |
cpu_load_color |
Set the colors for the cpu load change low,medium and high. e.g cpu_load_color=0000FF,00FFFF,FF00FF |
cpu_load_value |
Set the values for medium and high load e.g cpu_load_value=50,90 |
gpu_load_change |
Changes the color of the GPU load depending on load |
gpu_load_color |
Set the colors for the gpu load change low,medium and high. e.g gpu_load_color=0000FF,00FFFF,FF00FF |
gpu_load_value |
Set the values for medium and high load e.g gpu_load_value=50,90 |
autostart_log |
Automatically start a log file after X seconds from app start e.g autostart_log=5 |
no_small_font |
Use primary font size for smaller text like units |
Changes and Improvements
- Fixed MangoHud OpenGL not showing in Black Ice
- Fixed MangoHud OpenGL being a black box in Total War: MEDIEVAL II
- Fixed MangoHud OpenGL not working in Divinity Original Sin Enhanced Edition
- Fixed MangoHud OpenGL not working in Mount & Blade: Warband
- Attempted fix for fps limit sometimes breaking
- Fixed colors not updating
- Moved
frame_timing
ms to above the graph instead of beside - Allow graphs to take up the entire region
- Permitting more delimiters,
,
:
and+
are now acceptable
MangoHud Version 0.5.1
Changes and Improvements
- Fixed a memory leak in Source Engine 1 games (CSGO, TF2 etc)
- You can use
mangohud --dlsym
as an alternative toMANGOHUD_DLSYM=1
- MangoHud now comes with a man page
man mangohud
- Added support for
KDE neon
in build script output_file
is now replaced byoutput_folder
, the files are automatically named after the programs executable- By pressing
Shift_L+F3
you will automatically upload the latest log file to Flightlessmango.com and open up said benchmark. To upload all logs for this session, the default keybind isControl_L=F3
. Both of these require that you set thepermit_upload
param to1
andoutput_folder
- Added supported for more glyph ranges
Parameters
Options | Description |
---|---|
media_player_order |
Media player metadata field order. Defaults to title,artist,album . |
media_player_name |
Not setting this value shows info from any MPRIS player |
permit_upload |
Allow uploading of logs to Flightlessmango.com, default is 0 |
upload_log |
Change keybind for uploading log |
font_file_text |
Change text font. Otherwise font_file is used |
font_size_text= |
Customizeable font size for other text like media metadata (default=24) |
font_scale= |
Set global font scale (default=1.0) |
font_glyph_ranges |
Specify extra font glyph ranges, comma separated: korean , chinese , chinese_simplified , japanese , cyrillic , thai , vietnamese , latin_ext_a , latin_ext_b . If you experience crashes or text is just squares, reduce font size or glyph ranges. |
benchmark_percentiles |
Choose what percentiles you want to show in the quick benchmark e.g. benchmark_percentiles=AVG+0.1+97+95 . Defaults to 97+AVG+1+0.1 (Thanks @kingdom5500) |
wine |
Shows current Wine or Proton version in use (Thanks @gort818) |
wine_color |
Change color of the wine/proton text |
output_folder |
Specify folder where logs are saved output_folder=/tmp |
MangoHud Version 0.5.0 beta 1
Changes and Improvements
- Fixed a memory leak in Source Engine 1 games (CSGO, TF2 etc)
- You can use
mangohud --dlsym
as an alternative toMANGOHUD_DLSYM=1
- MangoHud now comes with a man page
man mangohud
- Added support for
KDE neon
in build script output_file
is now replaced byoutput_folder
, the files are automatically named after the programs executable- By pressing
Shift_L+F3
you will automatically upload the latest log file to Flightlessmango.com and open up said benchmark. To upload all logs for this session, the default keybind isControl_L=F3
. Both of these require that you set thepermit_upload
param to1
andoutput_folder
- Added supported for more glyph ranges
Parameters
Options | Description |
---|---|
media_player_order |
Media player metadata field order. Defaults to title,artist,album . |
media_player_name |
Not setting this value shows info from any MPRIS player |
permit_upload |
Allow uploading of logs to Flightlessmango.com, default is 0 |
upload_log |
Change keybind for uploading log |
font_file_text |
Change text font. Otherwise font_file is used |
font_size_text= |
Customizeable font size for other text like media metadata (default=24) |
font_scale= |
Set global font scale (default=1.0) |
font_glyph_ranges |
Specify extra font glyph ranges, comma separated: korean , chinese , chinese_simplified , japanese , cyrillic , thai , vietnamese , latin_ext_a , latin_ext_b . If you experience crashes or text is just squares, reduce font size or glyph ranges. |
benchmark_percentiles |
Choose what percentiles you want to show in the quick benchmark e.g. benchmark_percentiles=AVG+0.1+97+95 . Defaults to 97+AVG+1+0.1 (Thanks @kingdom5500) |
wine |
Shows current Wine or Proton version in use (Thanks @gort818) |
wine_color |
Change color of the wine/proton text |
output_folder |
Specify folder where logs are saved output_folder=/tmp |
MangoHud Version 0.4.1
Bug fixes
- Width was not being set correctly without io_read or write
- Hopefully fixed CPU temperature for Core 2 Duo CPUs
MangoHud Version 0.4.0
Features
Logging
Logging is now indicated by a red circle at the top right of the hud
Quick benchmark
You no longer need to add a output_file
to use the logging button, it just won't produce a file.
When logging finishes it will show a window of quick stats of the session
average, 97th percentile, 1% low and an FPS graph
Keybinds
Keybinds can now use modifiers. You can set a combination with +
as a delimiter.
toggle_hud=Shift_L+F12
Default keybinds have been changed accordingly
toggle_logging=Shift_L+F2
reload_cfg=Shift_L+F4
toggle_hud=Shift_R+F12
Parameters
Options | Description |
---|---|
top-center |
position=top-center |
vulkan_driver |
Displays used vulkan driver, radv/amdgpu-pro/amdvlk |
gpu_name |
GPU name from pci.ids |
media_player_color |
Change color |
media_player_name |
Change default player |
font_scale_media_player |
Change size of media player text relative to font_size |
histogram |
Change FPS graph to histogram |
cpu_text , gpu_text |
Override GPU and CPU text |
gpu_power |
GPU draw in watts |
log_interval |
Set the interval the log saves data, default 100 |
Changes
- Removed the crosshair option. This is a grey area and not what MangoHud is about.
- The
mangohud
command now loads 64 and 32bit libs, removing the need formangohud.x86
unless you only have 32bit installed.
Bug Fixes
- Fixed issue where MangoHud would cause Minecraft to crash
- Fixed issue where Lutris would crash if started with MangoHud
- Fixed issue where Final Fantasy XIV would not start if run with MangoHud
MangoHud Version 0.3.5
New Features
Added XNVctrl as a fall back, this will allow older Nvidia devices to view gpu load etc.
Added a blacklist
Bug Fixes
Fixed bug causing games to crash when changing the config
Fixed a number of issues with displaying the hud in OpenGL
Fixed bug where fps_limit could not be changed to 0 while running
Fixed bug where the text would be slightly distorted in OpenGL
Params
Options | Usage in MANGOHUD_CONFIG= |
---|---|
arch |
Displays 32/64bit |
media_player |
Displays current spotify song |
pci_dev |
Select GPU device in multi-gpu setups |
version |
Display current mangohud version |
Environment Variables
Env var | Usage | |
---|---|---|
MANGOHUD_DLSYM | MANGOHUD_DLSYM=1 | Certain OpenGL games may need this to properly load mangohud |
License
Removed license disclaimer for meson.build and param files as they do not apply.
MangoHud Version 0.3.1
Fixed installer
Minor Changes
Config now auto reloads when modified
Displaying Vulkan and OpenGL version
Bug Fixes
Fixed a bug where it would incorrectly state that the engine was OpenGL
Fixed Supertuxkart crashing on startup
Fixed Minecraft crashing on startup
Fixed a bug that would cause a crash when no cpu temp sensor was found
Don't use glibc private api __libc_dlsym
Try to guess display size with OpenGL (GL_VIEWPORT or GL_SCISSOR_BOX). Resize window if HUD is still in wrong position.
MangoHud Version 0.3.0
Fixed installer
New Major Features
- OpenGL Support
MangoHud can now be used with OpenGL apps, native and wined3d. - Running MangoHud
You can now use the commandmangohud
to load either the OpenGL or Vulkan hud
mangohud.x86
for 32bit OpenGL mangohud vkcube
mangohud glxgears
You can still load just the vulkan hud withMANGOHUD=1
New Hud Features
Options | Usage in MANGOHUD_CONFIG= |
---|---|
IO read and write for the app, not system. | io_read io_write |
Vsync for OpenGL | gl_vsync |
GPU Core and Memory clock | gpu_core_clock gpu_mem_clock |
Alpha of all text and frametime graph | alpha=1.0 |
Change the time format | time_format= |
Read config together with MANGOHUD_CONFIG | read_cfg as first parameter |
Change keybind for refreshing config | reload_cfg=F4 |
Set amount of time in second that the logging will run for | log_duration |
OpenGL Vsync
-1
Adaptive sync0
Off1
On
Environment Variables
MANGOHUD_OUTPUT and MANGOHUD_FONT are now config params instead
output_file
font_file
Added params to change colors of hud elements
MANGOHUD_CONFIG=gpu_color=RRGGBB
Time Formatting
time_format = %H:%M
time_format = [ %T %F ]
time_format = %X # locally formatted time, because of limited glyph range, missing characters may show as '?' (e.g. japanese)
Keybinds
F4
Reload the config file
Bug Fixes
- Fixed bug that caused crashing on Nvidia with the
full
param - Fixed mpv crashing when used with vulkan
- Fixed issue where the install script would bork the .json file
offset_x
andoffset_y
can now be negative values