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Unverified breakpoints after 2.12.1 release #378
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This could be caused by a bug that I just fixed in version 2.13.0. Could you retry with that version? |
Tested, not fixed. To shed a little more light (I don't think that's relevant, but just in case): Restarting the debugger in the IDE may help to revive the system. Or not. Or in the last try it outright forgot that we're debugging and breakpoints ceased to work. Had to reduce tabs to one and reload debugger again to make it behave. |
Which version of Firefox do you use? I've noticed a bug in the current Developer and Nightly editions that could cause this. If you've used one of those, try with the stable edition and tell me if that works better. |
I'm using current stable releases. |
OK, so this is a different issue. Could you share your |
I'll have to try and reproduce it with a safe data. Will take a day or two. Sorry for delays. |
Type: Bug
launch.json configuration:
After upgrading to 2.12.1 release and restarting the debugger, I'm unable to verify any of the breakpoints. I have tried to restart both the IDE and the browser to get it to work, but then it would catch a breakpoint in the newly opened tab and don't show it in the IDE.
I have to close all tabs in the browser but one and restart the debugger to connect it again.
Extension version: 2.12.1
VS Code version: Code 1.96.2 (fabdb6a30b49f79a7aba0f2ad9df9b399473380f, 2024-12-19T10:22:47.216Z)
OS version: Windows_NT x64 10.0.19045
Modes:
System Info
canvas_oop_rasterization: enabled_on
direct_rendering_display_compositor: disabled_off_ok
gpu_compositing: enabled
multiple_raster_threads: enabled_on
opengl: enabled_on
rasterization: enabled
raw_draw: disabled_off_ok
skia_graphite: disabled_off
video_decode: enabled
video_encode: enabled
vulkan: disabled_off
webgl: enabled
webgl2: enabled
webgpu: enabled
webnn: disabled_off
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