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GSM3ShieldV1.h
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GSM3ShieldV1.h
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/*
This file is part of the GSM3 communications library for Arduino
-- Multi-transport communications platform
-- Fully asynchronous
-- Includes code for the Arduino-Telefonica GSM/GPRS Shield V1
-- Voice calls
-- SMS
-- TCP/IP connections
-- HTTP basic clients
This library has been developed by Telefónica Digital - PDI -
- Physical Internet Lab, as part as its collaboration with
Arduino and the Open Hardware Community.
September-December 2012
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
The latest version of this library can always be found at
https://github.com/BlueVia/Official-Arduino
*/
#ifndef __GSM3_SHIELDV1__
#define __GSM3_SHIELDV1__
#include <GSM3MobileNetworkProvider.h>
#include <GSM3ShieldV1ModemCore.h>
#include <GSM3ShieldV1BaseProvider.h>
#include <Arduino.h>
class GSM3ShieldV1 : public GSM3MobileNetworkProvider, public GSM3ShieldV1BaseProvider
{
// General code, for modem management
private:
/** Delay inside an interrupt (2 seconds)
*/
void delayInsideInterrupt2seg();
// Code for SMS Service
private:
long commandMillis;
bool commandSent;
const char* pinConfig; //PIN.
char* accessPoint; //APN.
char* userName; //User.
char* passw; //Password.
const char* remoteID; //Server.
char* dataSocket; //Data socket.
int local_Port; //Local Port.
char* local_IP; //Local IP.
int local_IP_Length; //Local IP length.
int socketDataSize; //Size of socket data to be read.
int socketDataSizeWritten; //Number of socket data written in buffer not to overflow the buffer
int socketsAccepted; //Status for remote clients accepted of closed.
public:
/** Constructor **/
GSM3ShieldV1(bool debug=false);
/** Manages modem response
@param from Initial byte of buffer
@param to Final byte of buffer
*/
void manageResponse(byte from, byte to);
/** Get last command status
@return returns 0 if last command is still executing, 1 success, >1 error
*/
int ready(){return GSM3ShieldV1BaseProvider::ready();};
/** Parse modem response
@param rsp Returns true if expected response exists
@param string1 Substring expected in response
@param string2 Second substring expected in response
@return true if parsed successful
*/
bool genericParse_rsp2(bool& rsp, char* string1, char* string2);
/** Recognize URC
@param oldTail
@return true if successful
*/
bool recognizeUnsolicitedEvent(byte oldTail);
/** Receive answer
@return true if successful
*/
bool answerReceived();
/** Receive socket
@param id_socket Socket ID
@return true if successful
*/
bool socketReceived(int id_socket);
/** Update active ID sockets
@param active Active sockets
@param ID Id for update
*/
void update_activeIDsockets (bool active, int ID);
/** Assign ID to socket
@param ID Id to assign to socket
@return true if successful
*/
bool assignIDsocket (int& ID);
/** Close data socket
@return true if successful
*/
bool closedDataSocket(); //Flag closed current data socket.
//bool writeIncomingCalls(char* bufferForCallerId) If isn't zero, doesn't wait calls
};
#endif