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seems miss fb_thrift_clients.py, please help check, thanks!
[root@bogon fboss-py]# ./fboss/cli/cli.py --help
Traceback (most recent call last):
File "./fboss/cli/cli.py", line 34, in <module>
from fboss.fb_thrift_clients import FbossAgentClient
ModuleNotFoundError: No module named 'fboss.fb_thrift_clients'
The text was updated successfully, but these errors were encountered:
@shri-khare
Hi Shrikrishna Khare,
I am doing some fboss experiment locally, but when I do py cli show, it remind me that can’t find fb_thrift_clients.py, could help share me this file(also I am using fboss2 to show, but you know it support only a little commands), thanks!
Summary:
Pull Request resolved: facebook/sapling#110
Pull Request resolved: facebookexperimental/rust-shed#27
Make it so that changes to rust-shed or other common rust source are used locally vendored, so they don't need to be pushed to github before they are visible in a build.
There was already some support for cargo vendoring in getdeps, but it was limited to dependencies between manifests built with cargo builder. This wasn't enough to build something like eden (cmake is main entry point, with later calls cargo) or eden_scm (make is main entry point, with later calls to cargo), so this diff adds a cargo prepare step for getdeps other primary build systems.
The cargo vendoring is done by using a cargo config file to point to the source files used by getdeps. It has two modes:
1. per crate, existing mode which is already automatic for cargo to cargo manifest dependencies. To use it for a non cargo build manifest, add crate.pathmap
2. per git url, existing mode which was only use for crates.io third-party crates, now can be enabled by setting cargo.cargo_config_file
Reviewed By: yancouto
Differential Revision: D33895469
fbshipit-source-id: 7b13c0b679532492a336ce217de875c25fe1be90
seems miss fb_thrift_clients.py, please help check, thanks!
The text was updated successfully, but these errors were encountered: