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1.9_changelog.txt
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0 ezQuake 1.9 - coming in Q1 2008
3 fix johnnycz [cl_fakename] and in-built teamplay messages fix
3 fix tonik PF_logfrag invalid player name fix
2 feature qqshka r_tracker_color_* settings
2 fix qqshka menu sensitivity fix
2 fix qqshka fixed loading of userinfo variables
2 fix qqshka [vid_restart] memory leak bugfix, map change crash bugfix
3 change qqshka [developer] 2 debug level
1 feature qqshka faster (chunked) downloads - FTE protocol extension
3 fix qqshka [gl_max_size] not ignored in config.cfg anymore
3 feature disconnect support for more FTE protocol extensions (modeldbl, entitydbl*, spawnstatic2)
2 feature qqshka [scr_showcrosshair] hides cross in +showscores
3 fix qqshka colored string line end parsing
3 fix qqshka menu mouse sensitivity on low FPS
1 feature qqshka teamoverlay: [scr_teaminfo_order], [scr_teaminfo_health], [scr_teaminfo_armor_style], [scr_teaminfo_weapon_style]
3 feature qqshka [r_tracker_string_suicides], [r_tracker_string_died]
3 fix disconnect [re_trigger] bugfix
2 feature johnnycz [con_tilde_mode] 1 make typing ~ char possible
3 change qqshka [r_particles_count] does what -particles option did
2 fix qqshka [window] command working again
3 feature johnnycz lastloc, lastpowerup macros (%L, %o)
3 change hexum emodel, pmodel to userinfo
2 fix hexum OSS to ALSA switch bugfix
2 fix hexum sound init crash bugfix
1 feature johnnycz [ownfrags] HUD elements (You fragged Thresh)
2 feature johnnycz [set_tp] command, easier teamplay messages scripting
2 change qqshka square coronas to circle ones
1 fix qqshka QTV playback fixes: chat support, download, mapchange, buffering
2 feature tonik, johnnycz keys hud element, shows pressed keys
2 feature johnnycz [mvd_autotrack_lockteam] - keep auto-tracking only one team
3 feature johnnycz scale property for tracking hud element
3 fix hexum -mevdev bugfix
1 feature cokeman r_bloom_* / gl_bloom* blooming
2 fix qqshka [con_shift] in disconnected mode fixed
2 fix disconnect mouse updating in DGA and X11
2 change up2nogood [cl_crypt_rcon] default to 1
2 change up2nogood [cl_window_caption] default to 1
2 change johnnycz "[if]" command support for rich condition syntax
2 change johnnycz [cl_onload] allows you to execute any command on startup
2 change tei -data cmdline option
1 feature johnnycz ingame menu [menu_ingame]
2 feature gavoja notify hud element
2 fix gavoja scoreboard label position bugfix
2 change tonik [in_builtinkeymap] 0 by default
2 fix tonik made AltGr-combinations work
1 fix cokeman software rendering features from OpenGL version - HUD editor, pictures scaling, png support, text scaling, better caching, off-screen clipping, common GUI drawing
2 fix tei less toon-like coronas
2 feature qqshka [vid_borderless] removes window borders in windowed mode
2 fix tonik [gl_lightmode] 2, textures were 25% darker
2 fix tonik turb textures were being brightened even without lightmaps
3 feature up2nogood $W macro giving white led
2 feature tonik [sys_inactiveSound] playing sounds even if window is not focused
2 fix up2nogood reduce setinfo string usage
3 feature dkure gamedir macro
2 feature dkure [cl_backpackfilter]
3 feature dkure EF_GREEN
3 feature dkure glqwcl explosion type
3 fix all of us tons of inappreciable bugfixes
3 feature cokeman style property to speed HUD element
2 fix tuna Mac build maintenance
3 change up2nogood msg setinfo default 1
3 fix borisu hud262 elements drawing
2 fix dkure support all sizes of skins - fixes TF skin bug
2 feature dkure conback loaded also from gamedir - possible to have special TF conback
2 change up2nogood menu updates
3 change johnnycz removed [cl_oldPl], [cl_newCompletion] 0
3 change up2nogood draw_fps renamed to [scr_scoreboard_drawfps]
1 feature dkure pk3, zip, gz, tar, doompack support, faster opening of files, VFS, load all present paks
2 feature qqshka [demo_autotrack] - listen to demo-recorded autotrack
2 feature qqshka [togglespec] command
1 feature johnnycz [teamforceskins], [enemyforceskins]
1 feature tonik VWEP support - see which weapon the player is holding; [r_drawvweps], [cl_novweps]
2 change disconnect allow independent physics toggling without restarting the client
2 feature qqshka [gl_rl_globe] - customization of rocket light
2 feature qqshka [in_di_bufsize] - larger direct input buffer can prevent losing mouse positions info on low FPS
1 feature qqshka powerup shells [gl_powerupshells], [gl_powerupshells_style], [gl_powerupshells_size] main code by Electro / LordHavoc
3 fix qqshka chaticon high ping bugfix
2 feature johnnycz [autotrack] universal command
1 fix johnnycz [mvd_autotrack] fixes and refactoring + [mvd_autotrack] 4 - improved KTPro-like algorithm
3 feature disconnect DarkPlaces Memory Manager
2 feature cokeman semi-transparent images for status bar possible
2 feature borisu [cl_curlybraces] - enhanced scripting using { .. } blocks; split script lines by '\' char
2 feature johnnycz [timedemo] with [demo_benchmarkdumps] outputs $log_dir/timedemo.log
1 feature johnnycz [scr_teaminfo] for MultiView demos playback, [scr_teaminfo_show_self]
1 change tonik skyboxes turned off by default, we support 24bit sky textures now
1 feature cokeman qw:// protocol support for windows
3 feature johnnycz [mvd_utils_reinit] may help when mvd_autotrack doesn't work
1 feature cokeman use already running client to run demos, QTV files, qw:// handlers
2 change up2nogood [vid_hwgammacontrol] default to 2
2 change up2nogood [cl_demoplay_flash] default to 0.33
2 feature qqshka [qtv_adjustbuffer] dynamic buffer adjusting by changing playback speed
1 feature dkure [mp3_playertype] - more media players support (winamp, xmms, xmms2, audacious, mpd)
3 feature johnnycz [hud_clock_format] - more clock formats
2 feature borisu [cvar_in], [cvar_out], [alias_in], [alias_out] - QW262 config compatibility
1 feature tonik [cl_vsync_lag_fix] reduces delay in rendering for vertical synchronization with independent physics, check with [vidlag] HUD element
2 feature deurk coilgun particle trail, use setinfo railtrail 1..7
1 feature qqshka scr_shownick_* customization variables
3 fix tonik clan arena TE_EXPLOSION packets bugfix
2 feature johnnycz [cl_sayfilter_coloredtext] [cl_sayfilter_sendboth]
3 change tonik better way of fbskins, watervis, allow_lumas protection
2 fix tonik old Quake dm4 "near quad movement" bugfix, used LordHavoc's gotos :)
2 change johnnycz new main menu
2 feature up2nogood inbuilt teamplay messages updates
2 feature oldmanuk [cl_sbar] 2 and 3 faithful HUD
2 change tonik [cl_pext_chunkeddownloads] and [cl_pext_other] to fix QWD recording with chunked downloads enabled
2 fix up2nogood gl_no24bit + gl_nailtrails 1 crash
3 feature johnnycz disable monitor power off
3 feature johnnycz in-build "boomstick script" only in deathmatch mode higher than 1
2 feature qqshka Windows Raw Input [in_mouse] 3 (which fixes accelleration problems)
3 feature johnnycz [gl_part_tracer1_color] [gl_part_tracer2_color] to change color of rocket trail
3 fix cokeman support showing more than 4 GB of memory
3 change johnnycz [match_auto_logconsole] default to 1
2 feature johnnycz [trackkiller] command that will switch view to the player who fragged the player we are tracking
2 feature johnnycz [legacyquake] command which turns off new features which can disturb old players
3 feature johnnycz [cfg_save_onquit] automatically save your configuration
1 feature johnnycz f_modified accepts plaguespak, debug and ruohis model(s)
3 change qqshka MAX_INFO_STRING changed to 1024
1 feature qqshka [scr_weaponstats] live weapon stats support = old +wp_stats done better
3 feature cokeman Demo rewinding (go back to start of demo and fastforward to wanted position)
a dkure for enormous ammount of work on virtual filesystem
a cokeman for lot's of work on new GUI system
a cokeman for updating the software rendering code
a qqshka for qtv support updating
a tonik for keeping the code sane
b PaRadiZer for help on Intel console flickering bug
b senft for HUD config
b Electro for powerup shells code
b LordHavoc for powerup shells code and CM_HullTrace gotos :)
b phrosty for direct input buffer increase patch and Vista 64bit support
b shaga for helping out our users and for fragfile update
b ruskie for helping our users when we are asleep (always)
a biomass for extensive testing and feedback
b vegetous for portuguese br keymap
2 fix johnnycz [scr_drawVFrags] works again
2 feature qqshka allow models use _luma textures
z [3563]